In Conflict, players move various military miniatures around a symmetrical game board in an attempt to either invade the home space of an opponent or capture all of his/her units. This game has a game board, two d6, a set of rules and 48 miniatures. The miniatures are divided into sets for each colour, consisting of 2 airplanes, 4 artillery, 5 battleships...
Conflict is an abstract wargame played on a triangular grid in a trapezoidal configuration. One player is the defender and has a camp on the long side of the trapezoid; the attacker sets up near the short side. The opposing generals are nominally Napoleon and Wellington. Counters (not provided) or miniatures can be used. There are two basic formations in...
The Great War (1914) It is the summer of 1914. The Archduke Franz Ferdinand (heir to the throne of the Austro-Hungarian Empire) and his wife have just been assassinated in Sarajevo. In retaliation for this offense, Emperor Franz Joseph of Austria-Hungary has declared war on Serbia, an ally of Russia. This sparks a world of controversy and very quickly...
This Campaign book has been created for the game Conflict Rising, and it will require the Conflict Rising rule book if one wants to play the different scenarios in the book. This fully illustrated campaign contains 10 scenarios that the players will play through, though depending upon how they do on some scenarios, others may be skipped. The book also...
Conflict and Chaos: Vietnam 1965 is a historical strategic board game designed by James J Campbell and published by I Will Never Grow Up Games. On 2 March, 1965, following an attack on a US Marine barracks at Pleiku, Operations Flaming Dart, Rolling Thunder and Arc Light commenced. This intense bombing campaign, which ultimately lasted three years, was...
Conflict of Alliances: Three Kingdoms(魏武三国)is a 2 or 4 player (does not support 3) game about diplomacy and warfare in the period of the Three Kingdoms in ancient China. This game integrates diplomacy, warfare, reinforcements and initiative in a simple card driven mechanic. Each player plays actions by the cards in their hand and tries to control more...
Conflict of Alliances: Warring States (纵横战国) is a two player game about diplomacy and warfare in period of the Warring States in ancient China. The game begins in the year 312 BC, when state of Qin (秦国)had just become the most powerful state in China. The strategy of Qin is to unite the States in “horizontal alliance”(连横)and to conquer the States in...
Conflict of Heroes is a fast-paced tactical board game series that follows the development of modern day squad and platoon level tactics, starting with World War II and continuing all the way through modern day Bosnia, Iraq, and Afghanistan. The first game in the series, Awakening the Bear! – Russia 1941-1942, takes you to the eastern front during...
Awakening the Bear is the first game in the multi-award winning Conflict of Heroes series. In it, players control individual squads and tanks to resolve the same tactical dilemmas and decisions that commanders faced during some of the most ferocious engagements of WWII. CoH features a fast and fluid system that is easy to learn but realistic to all of the...
“Peace is a precious and a desirable thing. Our generation, bloodied in wars, certainly deserves peace. But peace, like almost all things of this world, has its price, a high but a measurable one. We in Poland do not know the concept of peace at any price. There is only one thing in the lives of men, nations and countries that is without price. That thing...