A space war between two races. The goal of the game is colonizing the higher number of planets. The two armies contain the same units, but only a few units are already deployed in the beginning, so a strategical option is to choose which kind of unit are to be produced every turn. Transport ships are the way for the colonization, but they are weak and...
As you carve out colonies in the New World, you’ll face competition from the native inhabitants defending their homes and European powers on the same quest as you. Whether your colony establishes peaceful trade or wages war with these rivals, the choice is yours. But beware—as your power grows, your king’s goodwill turns to jealousy, and soon your people...
Colony A Strategy Game is a strategic conflict and colony building game. Small counters represent warships and townships, which are deployed on the main map. Status sheets record the condition of the ships and status of the construction of the colony. Colony building along with conflict takes place on the same turn, so decisions need to be made to balance...
From the box: "Colony Delta simulates the events on a colony planet equidistant from Terra and Sigma Draconis, two space traveling races. It involves colonization, conflict, and the quest to build a stable colony with security." The box contains rules, cardboard 4-color map, and 300 die-cut counters. The map covers the whole world of Colony Delta, with...
Rules for a historical tabletop wargame set exclusively during the American Civil War, designed for 28 mm miniatures (but also adaptable to other scales). The army profiles for the Union and Confederate forces play differently. The gameplay is shaped by the individual characteristics of generals, officers, and units. The book includes rules, profiles, an...
Color Quest is a skirmish game for two players including miniatures. The story takes place in the Color Warz universe. The game is recommended for a public of 14-year-old but remains accessible for players accompanied by 12 years old and under (in the presence of an adult because of the resin miniatures present in game). The original game system is simple...
Colossus will be a 2 player wargame simulation covering four historically important sieges in the Ancient Mediterranean world. Syracuse in 414 BC during the Peloponnesian War, Rhodes in 304 BC when it was besieged by Demetrius I of Macedon, Jerusalem in 70 BC as part of the First Jewish-Roman War and the siege of Antioch in 1097 during the First Crusades....
Colours & Guns an 80 page set of land based rules system designed for 10 mm Napoleonic figures. They will whet your appetite for Napoleonic wargaming in our speciality scale, 10 mm. The rules are simple enough to get a grasp of quickly but have enough variety and complexity to make it a game you'll want to play again and again. With so many nations to...
Column Line And Square (CLS) is a game of war set in the period of Napoleon (1808-1815). It was written by "The 30mm Midwestern Napoleonic Wargamers Confederation." Most of the research and rule-writing was by Fred Vietmeyer, with additional input by Dave Mort and Hugh Reynolds. CLS-II (aka the second edition) was photocopied typed text, about 100 pages....
Is it the smell of jet fuel or the thrill of the mission electrifying the tarmac? Bombs and missiles are loaded under the wings of fighters ready for combat. Pilots check their navigation and targeting systems while engines roar all around. With a nod, the mission leader launches the first strike package. Intelligence reports a deadly wall of enemy air...
The object of Combat is to occupy enemy headquarters or capture all the enemy soldiers. A spinner is used for movement and escape and capture decisions. In more detail, this is a strategy game for two players. The theme is from the Second World War War, as was the TV series from which the images on the cover of the game were taken. The playing is simple...