The power of the Shogunate is in shambles, and Japan has fallen into the chaos of the Sengoku Jidai (warring states). Daimyos lead their clans into battle, fighting to become the next Shogun, while peasants rise in revolt. But those are the problems of lords and generals, yours is to lead your men, and achieve honor and glory for your house! Hard Cover...
A double-blind wargame published in The Wargamer Magazine #31. This corps level game of the Russian Front in World War II uses the same map as 3W's earlier Sturm Nach Osten (also designed by Coatney). The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters...
First version's capital ships represented by double size counter, and Lite(second) by single size counter. (from the rules:) "Clash of Steel is a two-player game of surface naval warfare in the period 1939-1945. Engagements emphasize the role of the battleship in surface actions. Historical and hypothetical battles set in the Atlantic, Mediterranean, and...
The end of World War II had left the world in a state of flux. The world that emerged from the war was a very different place to how it existed in 1939. New power blocs had formed and old and new friends kept a wary eye on one another. New growing powers were also emerging in Asia, South America, and Africa, either opposed to the great powers or supported...
Clash of Steel Miniature Rules These quick-to-learn and quick-to-play rules for miniature tabletop wargames are perfect for beginners and veterans to the genre. Any type of 25mm or 28mm miniatures can be used with these rules. Science Fiction and Fantasy settings are covered, with instructions on assigning values to your miniatures. Tired of rules tied to...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Ancient naval conflicts during the Age of Antiquity (Sparta, Athenians, Persians, Phoenicians, Romans). This is a tactical naval battle game with flat models - Bimarines and Trimarines with arbalists, catapults, Greek Fire, and corvuses. The game appears to come with only one scenario. Instructions are provided on how to construct the paper ships (coloring...
Folio format, introductory-level simulation of the colossal armor clash at Kursk, 1943. Two historical and one theoretical scenario at an operational level. It is the summer of 1943 and the fate of the Russo-German War - the largest land conflict of the Second World War - hangs in the balance. A decisive victory for either side means a profound change in...