Caporetto, 1917 Catastrophe for Italy By the standards of the Great War, Caporetto was a remarkable battle. Within a month, the Austro-Germans inflicted over 300,000 Italian casualties at a loss to themselves of only 100,000, and had shifted the front over 100 miles. But they fell short of a decisive victory. Caporetto recreates this spectacular offensive....
Subtitle: Four World War I Battles This is actually 4 games in one. A "fifth wheel" to the series (using the same standard rules) was the Strategy & Tactics magazine game Tannenberg. Series designer: David C. Isby Author of historical article: Richard Spence Serbia/Galicia: Austria-Hungary at War, 1914: Austria-Hungary must decide how to allocate its...
For sure the most famous battle on the Italian Front during the Great War, and a pivotal event of the war on this front. "Caporetto 1917" is a confrontation between two different ways to make war: infiltration tactics against static defense. Caporetto 1917 is the third wargame on a battle on the Italian Front, after Strafexpedition, 1916 and Gorizia 1916...
Caporetto: The Italian Front 1917–1918 is a two-player wargame of the last year of the Italian Front, from the Central Powers’ offensive of the Fall of 1917 until the end of the war in October 1918. In this game, both players command two powerful but fragile forces: the armies of Italy and Austria-Hungary that, in the last year of the war, were at the end...
Do you want to help spread Communism? Greetings Comrade! With the end of the World Wars and success of our Worker's Hammer Revolution, our political ascendency is here. The decadent Caps will stop at nothing to spread their evil to every corner of the world. We must anticipate their every move, plan how best to use our assets, and deftly navigate the...
These rules simulate land warfare in Europe during the period 1660-1721. One centimeter represents about 20 yards. Units represent infantry battalions, cavalry regiments and artillery batteries. Units are made up of stands with variable number of figures and units are also made up of variable numbers of stands depending on unit type. Foot units are...
“Are we Klingons, or are we spineless worms? We may die, but death in battle brings glory to us all.” Read all about the betrayal at Oxvind V where the crew of a Federation battlecruiser fight for their lives in a Klingon trap in Romulan space. Enjoy new play aids: the particle cannon energy record form for Star Fleet Battles and Klingon and Lyran record...
Captain's Sea is a low-to-moderate complexity game for two players who take the roles as captains of the original American frigates (Chesapeake, Congress, Constellation, Constitution, President, and United States) or their opponents from the British or French navies during the turn of the 19th Century. All of the classic duels fought by these ships are...
CAPTAIN SPECIAL OP’S (CSOP) Second World War game rules, that belong to the series of CAPITANGAMES CAPTAIN they are designed to play confrontations between small groups of specialized troops, such as airborne assaults, reconnaissance in enemy territory, intelligence missions, coup de main, special operations, commandos actions, patrol scouts, escorting...
Captaincy is a miniatures game of ship-to-ship combat. The rules track the changes in technology and tactics over the entire era of fighting sail in Europe, from the Renaissance to the Napoleonic Wars. Each player controls 1-3 ships. Ships alternate rolling dice to move; big numbers increase speed, but trigger undesirable effects like heeling and drifting....
Narrow Seas: A Scenario Generator and Campaign for Small Actions in the Age of Sail is a generic version of the scenario generator and campaign rules for Captaincy. It's a meta-game that supplements whatever Age of Sail rules you currently use. It depicts small fight-or-flight encounters between patrols, cargo ships, and raiders, using novel terrain...
What: Medieval Warband combat in the 9th to 13th Centuries. Scale: Each 6 to 12 figure unit represents 40 - 60 actual combatants. Your Role: Players start as a Captain in command of one unit. But if you succeed in battle, you gain fame and more units on your way to becoming King. Playability: Designed for solo, same side and head to head play. Captains and...