“Our fleet engaged the enemy in brilliant combat, protected by the Cavite and Manila forts. They obliged the enemy, with heavy loss, to maneuver repeatedly. At 9 o’clock the American Squadron took refuge behind the foreign shipping, on the east side of the bay. Our fleet, considering the enemy’s superiority, naturally suffered severe loss…. There was...
“We shall save our own land—wipe away part of the score of our past disgrace, get excellent barracks and winter quarters, and at least be prepared for an early campaign another year.”—General Van Rensselaer’s summation of the benefits of gaining a secure foothold in the Niagara Peninsula before the onset of winter, September 1812. A key element in the...
From the Box: In space combat, you never see your opponent until it's all over, if even then. With acquisition and tracking ranges measured in tens of thousands of kilometers, to human eyes the people that are trying to kill you are not even a speck. But they can hurt you, even though you can't see them. Precise laster arrays and big particle accelerators...
“Come on lads! Let us see how you will deal with these militiamen!” –US Brigadier General Leonard Covington’s last words to his men during the attack at Chrysler’s Farm. A Brilliant Affair is an easy to learn/teach game on the battle of Chrysler's Farm. Outnumbered nearly by nearly two to one, the British, Canadian and First Nations force inflicted a...
A Brilliant Little Affair is an introductory level game on the battle of Chrysler's Farm. It is part of the Battles for Canada Series of games that portrays famous battles fought during the War of 1812 for Canada. Each copy of A Brilliant Little Affair is composed of the following: • One 11 by 17 inch map with Turn Record Track. • 100 double-sided...
Welcome to Brimstone, the minis game for people going to Hell. Using this system, you shall wage war for control of the Nine Circles of Hell, commanding all the forces of nefariousness and villainy that you can possibly imagine. The Prince of Darkness has been slain, and all of Hell has been thrown into chaos. The chief lieutenants of Satan, the Aspirants...
Bring Guns to Bear (BGB) is a simulation of modern era (WWI & WWII) tactical naval combat. [All game files available below: Rule Book, Player Aids, Ship Database.] SCENARIOS AVAILABLE UNDER 'VARIANTS' FORUM. Simple rules are employed for fast play while still retaining the essence of ‘big gun’ naval surface engagements. Typically, up to 14 Individual ships...
Brink of Battle: Skirmish Gaming Through the Ages is a miniature wargame rule set that allows players to recreate small combat engagements from any time in history. It is designed to allow players to play either one off games or a campaign that lasts over several battles. Players can choose between three main historical periods, Ancient/Medieval (3000 BC...
There are new game mechanics for Flyers, Exotic Cavalry, Beasts of War, and Magic! This has the most robust Magic rules and Spell lists of any skirmish game with over 60 Spell effects and dynamic Magic rules to bring your games to life! New Traits – Over 275 new Traits to allow Players to create any Fantasy troop or monster type they can imagine! New Trait...
Briskars is a skirmish game taking place in the piracy ages. Each player builds his band of pirates and chooses among several factions of semi-humans pigs, apes, saurians and more... The 54 mm miniatures are really beautiful and have to be painted. Individual games of Briskars are quick and can easily be played in an hour or less , but you can connect them...
Britain Stands Alone allows players to fight one of the most intriguing "what if's?" of WWII. The game explores the hypothetical possibilities of Operation Sea Lion, assuming that the Luftwaffe had succeeded in winning air superiority, and then gone on to the inflict serious losses upon the Royal Navy. Given their circumstances, could the Third Reich have...