Just after Chancellorsville, the biggest cavalry engagement occurred on June 9, 1863. Reorganized Union forces under Pleasanton engaged JEB Stuart's Confederate Cavalry. This game was recently published in the new Panzerschreck issue #14. This is a 9 turn game on a small map with 10 units per side. Should play quickly. The game has initiative, disruption...
A simulation of the Battle of Brandy Station between the newly reorganized Cavalry Corps of the Union Army and the battle hardened veterans of J.E.B Stuarts Confederate Cavalry Division. The Battle of Brandy Station was largest cavalry battle in history. The mapboard is a TIME/SPACE GRID map consisting of sectors (squares) with movement numbers printed on...
An early morning fog burned off with the dawn, and revealed two long columns of scarlet and blue clad troops. This was His Majesty's Royal Army, commanded by General Sir William Howe. They were marching through the extreme southeastern corner of Pennsylvania and heading toward fledgling America's capital at Philadelphia. Only short weeks earlier this army...
This is a low complexity game of the Battle of Brandywine using the Two Buck games AWI rules but with a little more complexity added. Leaders are featured in this game and the map is twice as large as a normal Two Buck Game. Set up is quick and plays in under an hour and as a wonderful teaching tool for young gamers but has enough what if options to have a...
Excerpts from the Clash of Arms website: Brandywine & Germantown expands the Battles from the Age of Reason Series into the American War of Independence. The games adhere closely to the highly successful BAR rules system. The major change lies in the halving of the strength point ratio so that 1 point equals 50 men, 25 horsemen, or 1 cannon, accommodating...
The Brass Age is a Steam-and-Ætherpunk, bag and tableau building card battle game. Play as one of several Nations from an alternate 1880, and defeat an enemy nation by recruiting, boosting and activating military forces, manipulating and improving your bag of ability tokens, and researching powerful SCIENCE! Playable Nations include: The British Imperium...
Brassbound: Adamantine Dawn is a two-player, tabletop war game set in a dieselpunk post-apocalyptic setting. Towering Brassbounders lead legions of soldiers and tanks across ruined battlefields to secure precious Adamantine reserves. Play as the high-tech Coalition, the pragmatic Pact, or create your own unique faction with their own identity and...
Brave and Noble Fights Expansion: The Battles of Foochow and Pung-do Island. This expansion game portrays the first battle of the 1894-95 Sino-Japanese War of Pung-do Island, and extends the period covered to the climactic battle of Foochow of the 1884 Sino-French War. The historical Battle of Foochow can be played as a stand-alone game. However, to play...
The work is designed by Paul Rohrbaugh and published by High Flying Dice Games. Graphics are by Bruce Yearian. This is a two games in one package on the decisive battles of the First Sino-Japanese War. The Battle of the Yalu uses the same design as in Paul's earlier games on the Battles for Santiago (Death Before Dishonor) and Manila Bay (A Brilliant...
The Battle for Formosa was the final large-scale campaign associated with the Sino-Japanese War of 1894-95. The island was ceded to Japan in April 1895 by the Treaty of Shimonoseki which ended the war but the island proclaimed its independence from China and formed a republic in May 1895 following Japan's victory. The Japanese, therefore, mobilized their...
The Battle of Antietam was the single bloodiest day in American military history. It was fought with a ferocity unsurpassed by anything the men who battled there encountered before or afterwards! Recreate the struggle to contain the Confederacy’s first invasion of the north. These scenarios are designed to be used with almost any American Civil War...