The Ottomans were the “eternal empire” that sprawled across three continents, a vast, multi-ethnic polity with a huge army. By the time of Napoleon they had been driven from the northern Balkans and most of North Africa, but they were still a major player in Eurasian affairs and a force that had to be reckoned with. Ottoman soldiers were tough and...
As the game title would indicate, these are miniatures rules for fighting large scale American Civil War battles. One infantry stand is made up of four figures and each figure is 100 men. The basic element is a brigade, which is typically four-five stands. The ground scale is 100 yards for 15mm or smaller; for 25-30 mm figures, all distances should be...
Welcome to THE BLUE AND THE RED! This is an exciting new, easy to learn skirmish game that the whole family can easily learn and enjoy! Taking place in a medieval fantasy world, this game takes place during a civil war in a once prosperous realm. The Red Protectorate has seized control and are losing their way, and the people suffer. The House of Blue has...
Beat to Quarters, Vol III (Blue Cross, White Ensign) is an official expansion to Blue Cross, White Ensign by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern can be minimized somewhat by...
In "Blue Max", each player pilots a World War I airplane in a dogfight. This wargame can be played as a campaign, with new planes becoming available as time passes, and with surviving pilots getting better at what they do. Each plane has a maneuver sheet showing which ones it is allowed to do -- some maneuvers can only be executed by ace pilots, and other...
Az első világháború égi ütközeteibe élheted bele magad a Blue Max-szel. Minden játékos egy gépet irányít. Figyelned kell az üzemanyagra. Lövésnél be kell tippelned, hogy merre fog mozdulni az ellen és akár kampányt is lehet játszani, ha kellően nagy ásznak számítasz. Angol nyelvű szabálykönyvAngol:In the midst of a tragic war, WWI fighter pilots fought bravely in a modern version of the medieval joust, much like the gallant knights that preceded them. Their survival...
Wargame set in the world of Zargo (see "Zargo's Lords" and "Zargos"). The Wizard-Monks defend the magical Blue Stones against three other races. A classic wargame, albeit with a more tactical scale than Zargo's Lords. As usual with International Team, no date to be found anywhere. My guess would have been 1970s; listed as 1987 by a German Nuernberg game...
Excerpt from the book: "The main and only aim of these rules is to allow a few people to get together and quickly set up a table, play a large game in an evening or an all day game on the weekend, have fun, have realistic results and achieve those results and also know who has won." User summary: This is a set of miniatures rules for corps-army level...
Blue vs. Gray is an interesting card-wargame that covers the whole span of the Civil War at the strategic level. Each side has its own deck of cards which includes leaders, units and special actions and events. Through the use of cards a map of the entire South slowly is revealed as the war progresses. Players have to manage their forces through an...