This is a complete game on its own despite the expansion in the title. This add-on to the popular original Blood and Steel game (issued by MDG) covers the two flanks of the southern pincer of the Kursk battle. The scenarios cover each flank separately and campaign rules allow the 3 scenarios to be combined in one huge battle. All components needed to play...
From the publisher's website: The Blood & Steel Expansion Pack is designed by Paul Rohrbaugh and is an extension of the highly successful Blood & Steel folio game on the battle of Kursk. The Expansion Pack involves the two other pivotal battles around the Kursk salient: Oboyan Hills and Rzhavets bridgehead using the Blood & Steel game system. Expands:...
From the publisher's website: Ponyri-Kursk: The Northern Pincers July 7 & 8, 1943 is a stand-alone Blood & Steel system game designed by Paul Rohrbaugh and is an extension of the highly successful Blood & Steel folio game on the battle of Kursk. Ponyri Station is a simulation of the armored clashes between XLI Panzer Corps and the defending Soviet forces...
Blood, Steel & Sand takes the Rohrbaugh's "quick-play" Blood and Steel series wargame to the deserts of North Africa. Like Blood and Steel, the game's complexity is low with only minimal additional rules. The unit sizes are Regiments & Brigades. The players assume the commands of Rommel and Auchinlek. The game uses the innovative chartless CRT and the chit...
Blood & Steel is a skirmish level miniatures game set during the reign of Queen Victoria. It focuses on combat at the fringes of larger battles and is based on the same mechanics as Blood & Plunder and Blood & Valor, but with key changes that makes it a different gaming experience. The following conflicts (and force lists) are included: – 2nd Seminole War...
Actually 2 sets of rules of playing skirmish games of Pirates. Blood & Swash is for the tavern fights, the on deck one-one melee between many flying swords and pistols. Thunder & Plunder allows you to include a more boarding party/coastal raid type of game between the pirates in a "grand tactical" sense, (at least as grand tactical as a ship of pirates can...
Blood Sweat & Iron is a simple American Civil War Ironclad river actions rule set, it uses a very simple combat system to allow you to play battles within a couple of hours. The system uses datasheets for each ship in the game, all are at the back of the rules ready for you to print out and use. It is meant to be a fun game that offers the players a feel...
Two free scenarios for Blood Sweat & Iron simple ACW Ironclad river combat rules. The first is The Convoy Must Get Through and the second is Run Rabbit Run both are nice and simple and a lot of fun. Playing as either the attacker or the defender will have its own set of challenges. Although these scenarios have been written especially for Blood Sweat &...
What you will find in this second scenario pack is two very simple scenarios for Blood Sweat & Iron simple rules for fighting ACW river battles. The first scenario is called Destroy the Supplies! and in this scenario a Union force makes a surprise attack on Confederate riverside warehouses. The second scenario is called Break Out which sees a small...
Over 20 years, the United States deployed over 750,000 service members to Afghanistan to oversee a transformation of the country that would cost 2.3 trillion US dollars and over 175,000 lives. The US military thwarted insurgents, while the creation of infrastructure, economic development, training and additional security was entrusted to the largest...