The Big One was published in Washington Gamer #92 (July-August 1985). It was billed on the cover as "World's Smallest Word War II Game!" It is a very small game on World War II in Europe. Units are of five different types (infantry, mechanized, air, fleet, and garrison), although the first three also have doubled-strength versions. Units can move as far as...
This game is on a single 11x17" map (yet stretches from Portugal to the Persian Gulf) and has 120 counters. It originally appeared in the first issue of GameFix magazine. Billed as the smallest-ever game on the whole of the Second World War in Europe, a pitch that overlooked the 1991 3W release 2WW which also featured an 11x17" map but only 80 counters. It...
The Big Push covers the gigantic battle of the Somme in summer-fall of 1916. Rivaling Verdun in ferocity, scale and casualties, Somme was Britain's first real chance to open up the Western Front in World War I. French and British allies, wanting to take initiative away from Germany at Verdun, launched a large joint offensive at the Somme, where their...
Description from the publisher: The year 1914 passed. France survived the Schlieffen Plan with the Miracle on the Marne and the Race to the Sea ended in a stalemate. Unable to outflank its opponent, each side entrenched. A new type of warfare began that would claim the lives of many millions: trench warfare! Designed by Renaud Verlaque, winner of the 2003...
On the distant planet of Praxxis 5, giant mecha called Battle Supremacy Robots wage war over good and resources. Mercenary commanders use assorted units to make their way in a world conflicting mega-corporations. Big Stompy Robots (BSR) is a fun and easy to miniatures game that features mixed unit tactics. It is meant to be accessible but still be full...
In Big Time WW2: Europe, the six major types of combat units which fought across the continent are represented by wooden cubes – infantry, armor, artillery, AAA (anti-aircraft artillery), bombers and fighters. The game is light, playable, dice-driven and features two unique boards – a resource board and a battle board. The resource board confronts the...
Tired of moving reddish triplanes, expensively licensed spaceships and majestic ship-of-the-lines in endless fights on your table? Well, now for something completely different. Here you have... BIKES OF WAR - FAMOUS RACES A Fantasy Simulation Wargame for 2 - 99 players by Andrea Angiolino Artwork by Luigi Castellani "The Immeldwarf turn gets its name from...
A Billion Suns is a tabletop wargame of interstellar fleet combat, allowing two or more players to play out massive spaceship battles in any science-fiction universe they choose. Each player controls a fleet of mighty cruisers, sleek destroyers and agile fighters. Each fleet of ships is led by a brilliant or ruthless admiral who commands the action from...
Billy Yank is a miniatures wargame ruleset for the American Civil War. Designed for 20/25mm minis Sequence of play: Orders phase Rally phase Command phase Action phase (charges, melees, maneuvers, stationary units fires...) in motion units firing phase Scale: Base unit is the regiment (~400 men / ~20minis) 1 step (2.5cm) = ~50m 1 mini = ~20 men 1 game turn...
AMERICAN CIVIL WAR IN 10MM SCALE MINIATURES RULES The Civil War lasted from 1861 to 1865 and cost the lives of 600,000 Americans; more than in all Americas' other wars combined. Its immediate cause was the decision of several southern states to leave the Union of States. This 'secession' was the result of years of rivalry between north and south and...
This latest version of Bin'Fa: The Tao of War has many changes from those familiar with its previous incarnations (Hexagony, Bin'Fa), such as the addition of the General; Vortexes that allow you to traverse the board in one move, appearing where least expected; rule changes governing the gathering of supplies, and the separation of the original hexagon...