The Battle of Takur Ghar was a short but intense military engagement between United States special operations forces and al-Qaeda insurgents fought in March 2002, atop Takur Ghar mountain in Afghanistan. For the U.S. side, the battle proved the deadliest entanglement of Operation Anaconda, an effort early in the War in Afghanistan to rout al-Qaeda forces...
An expansion set of 16 cards introducing the private military company known as SORD Inc (Special Operations Research Development). Specializing in asset protection and recovery, SORD’s operatives are recruited from around the world and are highly trained individuals of various military backgrounds. The enemy cards in this set will push the SORD operatives...
Translated (badly) from the French website... BattleSpeed is a set of figurines whose combat are held in a universe where the wars became réality-show. The holographic television channels show, on line, the battles in which all the species of will oppose; universe. Among these transmissions of reality-TV " BattleSpeed" , on the holochanel Carnage Network...
A set of miniature wargame rules for the Ancient period, encompassing early Greeks through Norman Conquest. "Battlestandard" was designed as a moderate-complexity treatment of Ancient warfare fitting between some recent, simpler Ancients systems and the highly detailed systems that have been hobby staples for many years. The basing system is compatible...
"Players can fly either Colonial Vipers or Cylon Raiders, using a simple system for simultaneous action. They plan their moves, and plot them on an easy-to-us plotting sheet, hoping to outmaneuver their opponents. Then they execute their moves, get the enemy in their sights and FIRE!" A game of outer space ship-to-ship battles between the Colonial Vipers...
Miniatures rules for naval combat from 1930 to 1945. Contains a sample game of the Battle of Denmark Strait. Scenarios Battle of the Denmark Straits, Destroyer Duel, Hammer and Tong. Contains fleet info for all major powers. This ruleset is based on the discovery of the US Naval College "Gunfire Rules for Tactical Maneuver" a set of rules used for...
In Battlestations, you and your friends each play the role of a crew member on a starship that faces whatever grief the Enemy player throws at you. You'll blast enemies, pull outrageous maneuvers, unlock the secrets of alien cultures, and crank the last bit of juice out of an overtaxed engine while trying not to get yourself, your crew, or your starship...
Pocket Box; cover art by Dave Martin. 21" x 32" green/brown map, four sheets of black/red/white two-sided counters, rulebook. This game is set in the Ogre/G.E.V. background, but is on a different scale, where each counter represents a single battle suited infantryman; it is not compatible. Related to the Game: Ogre / G.E.V.. Originally published as a...
M.A.A.S. IMPACT is a tactical level game of man-to-man combat in a dark future. Players manage a squad or full platoon of heavily armed and armored soldiers as they navigate through blasted terrain to accomplish their mission. This could be to capture or hold terrain, break through the enemy lines, or simply destroy enemy soldiers. Each soldier is tracked...
BATTLESWORN - BID FOR VICTORY FANTASY RULES Bid for Victory! BattleSworn is a simple set of rules for fantasy skirmish actions. Using a handful of miniatures in any scale and six-sided dice, two players can bring a game to a conclusion in around one hour. Table size is irrelevant. Distances are determined by terrain and by the position of enemies: no...
Knights and Knaves is a supplement for the Battlesworn: Bid for Victory miniatures rules. 18 new Classes: Tested against the basic classes of Battlesworn: Bid For Victory, Knights and Knaves adds rules for Acrobat, Alchemist, Assassin, Bard, Beast, Berserker, Chaos Warrior, Construct, Druid, Giant, Monk, Paladin, Pistoleer, Priest, Ranger, Swarm, Witch...