A game of strategy with bluff and tactics for 2-4 players whose object is to eliminate all other players. At first glance, this is a Risk knock-off. A closer look reveals a different game. For starters, each of the 42 lands can only be occupied by a single token, which act more as visual aids than as armies per se. Combat is card--driven, each player...
Attento al dvce (alternative spelling "Attento al Duce!") proposes the players to take the roles of an attacker trying to kill Benito Mussolini (dvce, the dictator of Italy from 1922 to 1943), the role of the dvce himself or the role of regime members trying to protect the dvce from the attack. The goal of the dvce is to enter an open space, reach the...
This is the hypothetical invasion on the Roman Empires of both the east and west, on the part of the hordes of the Huns. Two elements essential to the game are the policy of alliances with other barbaric peoples (along with the activities of Pope Leo) and the calculation of cultivatable land devastated by the hordes of “Flagellum Dei” Degree of difficulty:...
Attila: Scourge O'God is a two-player, strategic-level wargame that simulates the Hun invasion of the Western Roman Empire in AD 451-52. One player commands the Romans and their allies, while the other commands the Huns and their allies. For the most part the Hun is on the offensive, trying to overthrow the empire by pillaging as many provinces and cities...
Published by Strategic Studies Games in 1980, this is a Strategic level multi-player military/diplomatic wargame of the Barbarian Invasions in the Eastern Roman Empire in the 4th and 5th centuries. Attila the Hun recreates the grand strategic options of the Romans and Barbarians. With 6 pages of rules, Attila the Hun is a playable and fun multi-player...
Armies are marching and the lamps are going out all over Europe. From the trenches of Flanders to steppes of Russia, two colossal military blocs are about to engage in brutal conflict, from which only one can emerge victorious. It is up to you to take control of one of these great alliances. Plot your moves carefully, for within an hour Europe’s fate will...
(from the company website) The Island War Series game system is a simulation of ground combat in the Pacific during World War II. The series contains Saipan & Tinian - Vol. I, Guam - Vol. II, and Attu & Kiska - Vol. III. Two sets of rules are provided with each game. The first contains the Standard Rules that are common to all the games in the Island War...
Au Contact is a miniature ruleset for modern day combat, using 15mm or 28mm miniatures primarily. It depicts the harsh realties of modern warfare at the skirmish level. The rules are of medium-complexity, and can be adapted to solitaire play. There are two phases in one turn, an action phase (where platoons, squad and fireteams will shoot, move, use or...
This booklet allows you to use the Au contact ruleset to play games set in the various theaters of World War II. This is not the core rulebook itself, but a collection of modifications required to play World War II scenarios. It also includes the specifications for weapons used during the conflict, as well as data for over 150 of the key vehicles fielded...
Neville's Cross 1346 is a module to Frederic Bey's classic "Au Fil de l'Epée" wargame and depicts the battle between Scottish troops led by their king David II. (about 12,000 men) and an English army quickly mobilized by William Zouche, the Archbishop of York (about 3,000-4,000 men) close to Durham in the north of England. On October 17th, 1346 both armies...