"The Big Fight for Little Round Top. Fast and Easy Rules for Replaying Part of the Battle of Gettysburg." "The Confederate attack on Devil's Den and Little Round Top was the subject of considerable controversy. It began late in the day and was marked by confusion and a general lack of coordination. The terrain was partly responsible for this." "Oates' 15th...
We Can Be Heroes II is a wargaming rule set for people who want fun games. The rules have a focus on interactive lighthearted play, so don't bring your poker face to the game. Play is based around the adventures of heroes (or heroines) and their companions (Sidekicks), as they battle through one-off or linked scenarios. Although intended for 25-28mm...
From the publisher: Just in time for its 600th Anniversary in October of 2015, Tiny Battle Publishing is proud to present "the only Agincourt game you'll ever need", Tom Russell's We Happy Few. Using a modified version of the Shields & Swords medieval battle system, it recreates one of the most famous battles of the Middle Ages. Near a place called...
We Led the Way is a narrative-driven scenario book for BattlegroundHD, focusing on the hard-fought opening actions of Operation Husky and the U.S. Army Rangers’ landings at Gela, Sicily in July 1943. This book places players in the boots of Darby’s Rangers, Italian coastal defenders, and armored counterattack forces as the invasion unfolds from the beaches...
The Pacific Theater of WWII: 1941 to 1945 States of Siege(TM) #7 We Must Tell the Emperor brings Victory Point Games' unique States of Siege(TM) game series (first introduced in Darin Leviloff's groundbreaking Israeli Independence design) to the grand scope of the Pacific Theater during WWII. As the Military and Political leader of Japan, you must drive...
The We Must Tell the Emperor Expansion Kit includes some interesting options that can enrich your gameplay and make the game's narrative even more compelling. Along with several scenarios, there's also 16 additional Event cards and new counter pieces, there's more flavor and challenges to this game. With an increased focus on China, the addition of the...
We Saw Spain Die is a Strategic level Solitaire-Only board-wargame simulating military operations during the Spanish Civil War (July 18, 1936 - April 1, 1939) The game board covers the historical space of this conflict. The goal of the game is to reduce the Republican morale and increase the Nationalists morale. To get those victory/morale points, areas...
We Shall Fight on the Marne (PnP) is an operational level simulation of the battle of the First Marne, 1914. Having invaded Belgium and north eastern France, the German army had reached within 30 miles of Paris. With victory seemingly near, the German First Army was instructed to encircle Paris from the east. Thus began the battle of the First Marne. Can...
We the People was the first in what has become a very popular trend for wargaming. The typically hex-based maps were simplified into an abstract system of connected spaces, which are used for army movement and to keep track of who controls the provinces politically. The armies themselves are greatly simplified, but the general in charge of the army gains...