The Wilderness is a high complexity brigade level study of 2 days in May of 1864. The players are placed in the positions of the leaders of the opposing Armies with leadership and command control systems modeled on the strengths and weaknesses of Civil War era command techniques as well as the influences of the participating individual commanders. Turns...
Wilderness 1864 is for 2 or more players (though you can play solitaire by playing both sides). The game is designed to be played in 2 - 10 hours depending on the scenario. The game comes with a beautiful full color hard mounted map and counters by Jose' Faura. Wilderness 1864 has 5 scenarios counting the full 2 day battle. This includes several half map...
The Wilderness Ablaze is a semi-historical simulation of the French and Indian War in the American Colonies during the Mid-1700s. Players assume the role of the Commander of Forces in the American Colonies in the turbulent times where both France and Britain are seeking to increase their nation's territory and power. Can you defeat the French by capturing...
(from the rules:) The Wilderness Campaign is an historical simulation of the conflict between Robert E. Lee's Confederate Army of Northern Virginia and Ulysses S. Grant's Union Army of the Potomac, from May 3 through July 1, 1864. There are two historical scenarios that may be utilized. The initial stage of the actual campaign is portrayed in the May...
Wilderness Empires is a Strategic level board wargame of the French and Indian War. Were we to become English, French or Native American? A French wilderness empire stretches across vast tracts of the North American forest, along its rivers and the Great Lakes. It is growing, pushing further south and east. They have embraced and supported a Native...
WILDERNESS 1864 is for 2 or more players (though you can play solitaire by playing both sides). The game is designed to be played in 2 - 10 hours depending on the scenario. The game comes with a beautiful full color hard mounted map and counters by José Faura. Refight the first battle between the two great generals of the Civil War - Grant and Lee. As Lee...
Author's Description: Version 1.1 of the Wildfire rules system, a generic rule set for 15mm science fiction skirmishes (the rules are easily adapted for other scales). Employing a simple and intuitive yet tactical counters-based system with full rules for infantry and vehicles, Wildfire includes a complete design system to let you create forces from your...
Wildfire Overkill, the first expansion to the Wildfire science fiction miniatures skirmish game! At 50 pages and available in book and pdf form, Overkill includes a small number of rules clarifications from the main rulebook based on player feedback, followed by a whole host of optional rules to enrich your games including: playing in 25mm, new weapon...
Will Victoria be Amused is a set of fun rules for the Sudan campaign based on a dice and card mechanism, aimed to bring the fun and suspense back into wargaming. All players are Allied Officers who are attempting to deliver a ‘jolly good show’ and gain promotion at the expense of others, whilst always maintaining a stiff upper lip in the face of danger....