The Plague God Nurgle has long sought to steal Ghyran from Alarielle the Everqueen, bringing the verdant Realm of Life into his vile and bounteous garden. In Path to Glory: Blighted Wilds you can join this seemingly never-ending battle for Ghyran to either help rescue Thyria from the clutches of the Grandfather, or bring it to ruin for your own nefarious...
Path to Glory: Ravaged Coast is your essential companion for narrative play in Warhammer Age of Sigmar. Within, you'll find rules for fighting a campaign in one of the most bitterly contested regions of the realms. After reading takes of the war consuming the Realm of Fire, let the battle-sock take you through an exciting campaign that puts you on the...
Warhammer Age of Sigmar is more than a game – it’s a hobby. Build armies of plastic warriors drawn from the many warring factions that inhabit the Mortal Realms, paint your models to personalise your collection, and take them to the tabletop to play fast-paced games of strategy and action that will allow you to tell your own stories within the Age of...
A dread figure casts its shadow across the battlefield, a skeletal giant clad in osseous armour and wielding a skull-tipped staff that casts a sickening glow across the earth. A nimbus of shrieking spirits swirls around this nightmarish form. The avatar of undeath gestures with a fleshless hand, and the ground beneath it erupts as hordes of skeletons burst...
An indomitable new malevolence has stirred an ancient terror. No longer content to hunt civilisation’s edges, phantasmal forces gather into spectral armies. This is no mere haunting, but a shock assault that seeks nothing less than to destroy life itself. From the darkest pits of Shyish, the Realm of Death, comes a storm of ethereal figures. These wraiths...
An essential toolbox of rules that you and your gaming group can use in any way you like, the General’s Handbook 2018 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iterations of the General’s Handbook – in a 136-page softback filled with flexible rules which can be combined in virtually endless ways. —description from...
It began with unsettling dreams, and unnatural lights in the sky. Tempers frayed, families fractured and rulers became irate as their subjects fell to distraction and gossip. There was something in the air, they said; some malediction that threatened to turn the disquiet into dread. Waking nightmares spread across every land, promising a deathly face or...
The cataclysmic necroquake of Shyish has flooded the Mortal Realms with the powers of the aether. Incantations summon forth new conjurations of unprecedented power and frightful sentience, but beware – such endless spells can be treacherous, as likely to turn upon their caster as they are to devastate the enemy. From unleashing disembodied gnashing jaws...
The earth trembles as the beastherds approach. Plants wither and rot, animals are filled with an instinctual fear and the air grows thick with the taint of raw Chaos energy. Then the bloodthirsty braying begins. The Beasts of Chaos emerge from woodland knots and rocky outcrops, bellowing their savage battle cries as they fall upon their prey. They are the...
Nurgle is the Chaos God of plagues, whose power waxes strong when disease and despair ravage the Mortal Realms. Though he is a source of fear and revulsion to his enemies, Nurgle is a perversely paternal god, generous with his foul gifts and proud of his worshippers’ every disgusting achievement. His armies, both mortal and daemon, bulge with virulent...
The Realmgate Wars were fought over the magical portals that bound the Mortal Realms together, but another conflict has been brewing in the shadows for thousands of years. This is a battle not for resources, nor for pure conquest, but for the immortal souls of the living and dead; a cosmic rivalry between gods who have carried their hatred through the...
Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition...