The British offensive to relieve Tobruk / November 18 - December 8, 1941 Armored Knights North Afrika - Operation Crusader pits the numerically inferior but tactically superior Axis forces of Rommel against the British forces trying to open a route to Tobruk and free the trapped garrison there. The game provides a framework for Operational level combat...
The German offensive to take Tobruk / May 27 - June 28, 1942 Armored Knights North Afrika - Operation Venezia allows you to plan and fight the battle that won Rommel Tobruk. It was a close and at the same time complete victory for Rommel. His forces made their way around the flank of the British Gazala Line and met with initial success. But after a few...
Guderian's drive south to encircle to Kiev / August 25 - August 27, 1941 Armored Knights is about battalion level combat. This offering, Guderian Crosses the Desna 1941, is focused on the German attack to start the great encirclement of Kiev. This battle starts on 25 August 1941, just after General Guderian goes to visit Hitler to convince him to allow the...
The XIX Korps, under the command of Guderian, breaks through the Ardennes Forest and reaches the Meuse River at Sedan. He decides to make a quick attack against the French forces there and gains a bridgehead. French incompetent leadership and old battle doctrine lead to disaster and the Germans exploit the foothold into a major breakthrough. The game is a...
Armored Knights Case Blue - Don Bend is Grognard Simulations' flagship game of the revamped Armored Knights series for the Eastern Front. This game places you in command of the German 6th Army and is supporting elements. They are approaching the Don River and the key town of Kalach, a place where the Soviets need to hold on to a key rail center and bridge...
Armored: The Art of War is a card game based on accurate US Army doctrine. All aspects of military decision making processes will be encompassed; combat troops to medics, logistics and even finance will add intricate layers to the game for advanced players and quick combat bonuses described in detail for beginners. With smooth game play and tactical...
Complexity level 5 on Tsukuda's 1-6 scale (1=easiest) Based off the science fiction mecha anime Armored Trooper Votoms. Says "The Role Playing game of Battle in the Votoms", but it's really more along the lines of Battletech than what most call a Role-Playing Game. For a change of scenery from most of Tsukuda's 'outdoor' wargames, this takes place in an...
This game is a game based on Votoms of the animated cartoon, Armored Trooper Votoms. The game reproduces the scene in the Kummen kingdom. The game is one in "FS" Series, and a comparatively easy difficulty -- Complexity level 2 on Tsukuda's 1-6 scale (1=easiest). The appearing unit is AT, infantry, helicopter, vehicle, and ship. 2 player hex-and-counter...
Based on the "Armored Trooper Votoms" mecha anime sci-fi series, "Conflict on Kummen" is a boardgame about piloted robot fighting machines. "Conflict on Kummen" is a one page, free, promotional game printed on glossy perforated card stock. Apparently the game is a tie-in to a roleplaying game, and a related series of boardgames (though it's not clear if...
Complexity level 4 on Takara's 1-5 scale (1=easiest) Based off the science fiction mecha anime Armored Trooper Votoms, but quite different in look and feel than Tsukuda's line of Votoms wargames. Still uses hexes and counters, but also includes 24 miniature metal mecha for the main robots in the game. It includes 6 maps, and 6 small fold-up buildings. It...
Miniature rules Although our title gives precedence to armored warfare, this set of rules is equally suitable for combat between infantry companies, and is the first to make realistic provision for all the fringe areas such as communication, engineering, air attack, obstacle clearance, fighting in fortifications, off-table fire, air observation, target...