The Twilight of the Soldier Kings rules is a set designed to fight large historical battles on a reasonable sized table and with a reasonable number of figures in the era of Fredereick the Great (1730 to 1770). The player is the army commander seeking to marshal the full forces that their historical counterpart had to achieve victory and not some colonel...
Second scenario book for the Twilight of the Soldier Kings rules contains 14 scenarios previously published as PDFs only. Contains rules for Regimental Scale battles. Scenarios included are: Bassignana, 1745; Fontenoy,1745; Piacenza, 1745; Rocoux, 1746; Lobositz, 1756; Reichenberg, 1757; Hastenbeck, 1757; Gross-Jagersdorf, 1757; Moys, 1757; Bergen, 1759;...
These are designed to be an extremely, stripped down set of fast play rules for the period of the Great Northern War and the War of the Spanish Succession. The emphasis is on unit morale and cohesion rather than casualty generation. While this is an ideal that many rule sets acknowledge, these rules actually collapse both missile and close combat into the...
From the Introduction: "This booklet contains scenarios for use with the Twilight of the Sun King rules and it focuses on the two major conflicts of the era in Western and Central Europe. The first of this is the war of 1688 to 1697, which has various names, the Nine Years War, the War of the Grand Alliance, or the League of Augsburg. The War of the...
The second scenario booklet featuring battles from the Great Northern War (1700-21) and the Ottoman wars of the period is also available. It features the following scenarios Ottoman Wars Scenarios Parkany, 1683 Pruth, 1711 Peterwardein, 1716 Great Northern War (1700-21) Scenarios Narva, 1700 Crossing the Duna/Riga, 1701 Kliszow, 1702 Holowczyn, 1708...
Twilight of the Sun King – Scenario Book 3 – Louis XIV vs the Grand Alliance 15 battle scenarios from the War of the Grand Alliance (1688-97) and the War of the Spanish Succession (1701-14). Recommended optional and amended rules are included for pursuit, replacing commanders, using D6 and an alternative play sequence. Finally also includes are modified...
This is the third game in the Tsukuda Gundam RPG series. Each game in the series adds a new aspect to the gameplay. This volume adds additional rules, such as hand-held firearms, and more scenarios. It includes rulebook, scenario book, one unpunched counter sheets, one mounted map, two dice, two sets of unpunched data cards (60 total), two player aids. It...
Twilight's Last Gleaming: Battles of the War of 1812, is a collection of three separate battles from the War of 1812 (Bladensburg, North Point and New Orleans), when the British attempted to win the war by seizing key American port cities in a series of amphibious campaigns. Originally published by Decision Games (I) in Strategy & Tactics magazine #184....
Twilight’s Last Gleaming 2 (TLG2) includes three more battles from the War of 1812: LUNDY'S LANE, CHIPPEWA, & THE THAMES. Low complexity tactical scale game, with 50 guys/SP, 15-60 minutes/turn, 100 yards/hex. Three battle maps on a 34x22" sheet, a rather unusual treatment from S&T lately. TLG2 presents low-complexity simulations of three important battles...
Twilight Struggle: A Turn Zero egy új mini-bővítés, amely lehetővé teszi a játékosoknak, hogy felfedezzék a két szuperhatalom alternatív kezdési helyzetét. Mi lenne, ha Chiang csapata tartózkodna Dél-Kínában? Mi lenne, ha a Churchill Tories 1945-ben újraválasztást nyerne? És mi lenne, ha a nyugati szövetségesek túl messzire haladnának a hídon, és először...