Tunnel Rats is a tactical-level, narrative-style solitaire wargame using a tables-based game engine and randomized mapping system. As the leader of a special assignment US Army Combat Engineers Tunnel Rat team operating in the Vietnam Mekong Delta region, your ultimate goal is to survive a 6-month Vietnam tour of duty during the year 1968. Your mission...
The internal war between the Tupamaros and the forces of the Uruguayan State security from 1968 to 1972 fought in Montevideo. The game is an unusual treatment in that because all the action took place inside a single large city, the map is a non-representational 'map of attitudes' of the people of the city of Montevideo, with an abstract troop and time...
Risk! on the Russian Front! This is a VERY fast, simple, playable - abstracted - Barbarossa areas game using a very abstract roster of units - infantry vs. armor - in 8 Jun41-Jan42 monthly turns. 10 German 2-dice panzer korps, 24 1-die infantrie korps, 3 1-die Romanian armies and other Axis allies group vs. 12 1-or-2-factor Russian tank korps and 24...
Low complexity operational simulation, set in the reign of the Sun King (Louis XIV), of Marshal Turenne's defense of Alsace against a German coalition in 1674-75. 3 pages of simple rules simulate combat and siege, with geographical and political objectives. The system bears a passing resemblance to SPI's Frederick the Great. Played on an elongated map...
Turf War: Gangland Violence during Prohibition is a tabletop wargame of gangsters and gun molls. Each player is the boss of a gang of hardened criminals intent on taking over the Turf of their rivals. The game can be played stand alone, but includes a comprehensive campaign system that includes Turf, Income, Injury, Experience, Gang building and more. The...
Turf Wars is a game of conquest. Players are encouraged to form alliances and manipulate the situation so that ultimately, your faction, and preferably your faction alone, dominates the land. There are up to ten (10) rounds of game play for Turf Wars each of which consists of five (5) phases: • Perform Pre-Event Action(s) • Place Reinforcement Troops •...
The Great Turkish War: the Balkans, 1683-1699 is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Balkans and the Eastern reaches of the Holy Roman Empire in the late 17th century. In 1683, the Ottomans launched their last major offensive on Vienna. The siege failed thanks to the timely arrival of...
Türkenkrieg: The Russo-Austro Turkish War, Balkan Theatre 1737-39 Volume V in the Lace Wars series TK is a two-player game: Imperial Austria against the Ottoman Empire. The Turks have three provincial armies, composed of a mix of infantry and cavalry, and the Sultan's own army of heavy cavalry, janissaries, and artillery. They can also call upon Wallachian...
Heirs of the Golden Horde (HGH) is the sixth volume of Red Sash Games Lace Wars series. The game is companion to Volume V, Türkenkrieg. The subject of both games is the little known Russo-Austro-Turkish War of 1735-39. Türkenkrieg dealt with the war between the Imperials (the Habsburg Austrian Empire) and the Ottoman Empire along the Danube. HGH...
An expansion for the Sea Lords series of operational naval warfare games, set in the Age of Reason. The box contains four separate modules, each for use with a different game in the series: Eastern Mediterranean and Black Sea both for use with the Mistral game (Black Sea can also be paired with the Lace Wars series game Türkenkrieg when using the Heirs of...
This booklet offers a new army and campaigns for Second World War gamers looking for something different. We all love the Western Desert, the Steppes of Russia or the Normandy bocage, but there is another world out there to embrace! It explains why and how Turkey was involved in the Second World War. How the armed forces were organised, and what you need...
On November 25, 1950, the Chinese People's Volunteer Army launched the second campaign. After the Dechuan battle, the 38th Army of the Volunteer Army advanced rapidly towards Kaesong. In order to plug the gap in the battle and prevent the Volunteer Army from advancing westward, the Turkish Brigade built defensive positions at Gariling and Yangzhan east of...