A small, "postcard" version of Armed Legion. A game can be as small as a 4.5" x 4" area, or combine up to 3-4 of the tiny boards for something a bit bigger. Each "board" is 7x7 hexes. The game mechanics are broken down the the most basic of concepts, keeping faction advantages and research involved with the game. Each faction is fully functional with all...
ARMED WARFARE covers all aspect of surface warfare during the WWII era. Armor, infantry, mines, artillery - on and off board - aerial interdiction, amphibious landings, open and urban terrain. The size of the arena can be any size players desire, 2'x2' with a few men to 4'x8' with lots of men and/or tanks. Shooting ranges extend out to eight feet. The...
This game simulates the battle of Lutzen during the 30 years war. The main part of the game consists of four decks: German, Imperial, Swede, and Fate. The first three are unit decks and the last is an administrative deck. The Imperial and Swede Decks (and to a lesser extent the German Deck) are composed of various kinds of cards (Unit cards, Tactics cards...
Armies of Arcana is a set of miniature rules for fantasy figures, along the same lines as Warhammer Fantasy Battle but with a different focus in way play is balanced. The rules accommodate both 15mm and 25mm figures. From publisher (Nov 2009): Armies of Arcana 5th Edition Softcover Rule book (Published by Terrain Warehouse) Armies of Arcana, fifth edition...
Armies of Oz is a free game by Warp Spawn Games and is the second in Lloyd's Oz Trilogy series. A full on battle for Oz! Large scale warfare in the Land of Oz. The map depicts an irregular, interlocked set of territories. Each Territory compromises a small section of Oz. Players will have to create their own Game Map. The picture above shows a map of Oz...
This 40-page booklet is a supplement that can be used with either the "Missúm!" or "Qadardalikoi" rules for 1:100 figure scale 25mm miniatures battles set on the fantasy world of Tekumel (the setting for the original "Empire of the Petal Throne" role playing game and the more recently published "Tekumel: World of the Petal Throne"). This volume contains...
Armies of the White Sun is a solitaire wargame covering the fighting in China from the Marco Polo Bridge Incident through Pearl Harbor to the planned 1943 Operation Go-Go aimed at capturing Chongking and ending Chinese resistance at the national level. The single player actively commands the invading Japanese forces, while the rules system directs him in...
Armis is a two player high-strategy board game, your objective is to capture the opponent's flag. Success is achieved by planning, implementing, and assessing various strategies and tactics given specific rules, resources, and environments. Armis rules are detailed in the Player’s Handbook; the game has three environments: land, air, and sea; and the 17...
(from the game box:) "Armor" is a tactical-level wargame of ground combat in Europe during World War II for 2 players. The strengths and weaknesses of the German and Allied units involved are accurately and playably duplicated by forty-nine data cards that display all information needed to move and fight. The system easily incorporates myriad details such...
"Armor Attacks: The Tank Platoon" is "an interactive exercise in small-unit tactics and leadership" written by John F. Antal, a United States Army armor officer. A pair of six-sided dice are required to play this solitaire game which is a variation on the Choose Your Own Adventure game book genre. In Armor Attacks, you take on the role of the leader of a...