War has come to the ninth century as rival lords (the players) fight to conquer the land. Each player rules a fortress and the surrounding realm. Warriors are dispatched fortress and towers, crossing mountains, rivers, and open fields to engage the enemy. Using economics, diplomacy, and warfare, each player attempts to expand his realm and conquer all...
Global warming has melted the great ice sheets. No Polar caps remain. The oceans are free. Iceberg memories… that's all they are. Gone are the magnificent harbors that once dotted the shores of every land. The waters have risen more than 80 meters. Land is everything! Millions are starving. Fertile plains are no more. The great grain belts of the world...
You are about to experience a journey of epic proportions. The world has changed. The polar ice is all gone and every major city that had a harbor before the Great Melt has vanished. You organize and rebuild your home-land. You assemble exploratory fleets as rumors of a green Antarctica abound. Tremendous storms and other continental survivors cross your...
“The spiders are on the march, they have their sights set on Antburger Hill, Grid Ref. 86N 27.4E. The bugle sounds and Ants scurry to man hurried fortifications. With stout hearts the defenders stand in wait for the spiders to rush their hill.” The ants must defend their anthill against the rush of the spider hordes. “Hold that hill at all costs.” Using...
Ante Portas is a 2 player card game about the campaign of Hannibal against Rome. You have to use your cards to defeat your enemy. The game is assimetrical as the two player have different option for the use of the cards, so playing one or other side is a different playing experience. The game is card driven with a strong bluffing element. About the...
Anteel is a rules-light but tactically serious space wargame, which is totally diceless. In fact, there are no randomizers of any kind, resulting in a game that is all about strategy, rather than luck. There is record keeping, but it's limited to the damage each ship has taken, and convenient fleet control sheets are provided. The rules are easy to master...
The players take tuns to move a figure. The area covered by the guns (the light green spaces) may not be entered or jumped over by friend or foe. The two flag spaces can be occupied and jumped over by the figures in the same way as the other spaces on the game board. The figures jump one, two or three spaces straight forward, left or right sideways, left...
Antesignani is a miniature wargame ruleset for the Ancient-Medieval period. It favors playability, reduction of litigious cases and adaptability to all types of basing, minis scales and play area. Antesignani est une règle pour la période antique/médiévale privilégiant la jouabilité, la réduction a minima des situations litigieuses, et l’adaptabilité à...
Welcome to Anthems of War, a bring your own miniatures fantasy skirmish game. Your battles are the stories told by rival bards in a tavern. You not only control the forces on the field but also play the role of the bard, embellishing the story as you play. Maybe a fog bank rolls in, keeping your rogue’s flanking attack concealed. What if that common...
You are the fearless General of a mighty ant army! Upon the discovery of a colossal, abandoned Anthill, a battle ensues as rivaling factions stake their claim to make this their new and glorious home. The vicious race is on as you compel 40 ant soldiers to safety inside the Anthill. But natural disasters will strike without warning; mutiny and betrayal are...