Fantasy themed game for 2-5 players where the board changes every time you play. Play cards from your hand against defending dice rolls in order to take control of land and net victory points for your faction. Brave wild encounters to attain powerful enhancements or gain helpful advantages without risk. Through the 10 rounds collect the most victory points...
The game covers the years 1558-1667. There are 12 moves in the game. It is built on a card engine. And in its essence it resembles Here I Stand and Virgin Queen.Players can declare wars and enter into alliances. Alliances allow players to share both cards and troops. Throughout the map, large-scale events will take place that affect all countries. For...
The Struggle for New France is an introductory level point to point movement Strategic level board wargame for the Seven Years War (1755-1762), focusing on events occurring in North America as a grand campaign game. The game focuses on ease of play with the use of cards to determine reinforcements, political issues and supply problems without creating a...
Struggle for Stalingrad 1942 is low-complexity wargame on the battle of Stalingrad during World War 2. Attackers from the German 6th Army must dislodge the Russian 62nd Army and take the city of Stalingrad before the commencement of Operation Uranus. This game use tactical token to solve battles, not use the dice. The game parts include: 1 rule book 80...
From the publisher's website: In the far future, Earth is a distant myth. When mankind gained the means to transit the vastness of space safely and quickly, a great human wave extended across the galaxy, and humans soon inhabited thousands of worlds. Communities of worlds formed alliances; alliances became federations, and eventually a galactic empire was...
"I was in every battle, skirmish and march that was made by the First Tennessee Regiment during the war, and I do not remember of a harder contest and more evenly fought battle than that of Perryville. If it had been two men wrestling, it would have been called a 'dog fall.' Both sides claim victory—both whipped." - Private Sam Watkins, 1st Tennessee...
A two-player strategy board game based on the Trojan War. In the designer's words, "It takes the best of Memoir 44 and other such Hex based war games and changes things that were kind of pet peeves to me, such as the card based movement and the in-ability to fire back at an opponent while he if firing at you." The board shows the land between the Aegean...
"Struggle for Wake Island" is a point to point movement wargame for 2 players. The Japanese player has ten turns in two invasions for a total of twenty turns to capture the Island. The Marine player must simply hold out and cause as many casualties on the Japanese as possible. By the use of trackers to record fleet strength and air craft factors helps in...
The Struggle for Zorn: The Red Blight is a 1-5 player semi-cooperative fantasy wargame. Players collectively represent the various Houses of the Kingdom of Zorn, and these Houses have joined together to defeat the existential threat of the vile Red Blight. The Red Blight is an evil entity that has just launched an invasion of peaceful Slumbering Troll...
Struggle of Army Group Manstein covers the battles in South Russia 1942-43. Turn length is ten days, and the map area is Kremencuk to Stalinglad. Players take the role of General Manstein or the opposing Russian General. Victory conditions are based on occupation of cities and removal of Axis units. This game uses command chits to allow HQ activation. The...