FROM THE PUBLISHER"S INTRODUCTION (EXCEPTS): Skirmish! is a quick-to-learn, easy-to-set-up game of combat that can be played using almost any miniatures figures. The point of this game is to simulate small-scale battles and to play as well as possible and to have fun, win or not. Skirmish! is intended for both veteran and novice players. It is simple...
Skirmish is an action-packed, blisteringly fast tactical battle game that will keep you on the edge of your seat. Choose your ideal party of three fighters and conquer the field with up to four of your friends. Will you be the last leader standing? Test your mettle as you set out to the battlefields of Skirmish! In Skirmish your goal is to eliminate the...
SKIRMISH: 52C is a wargaming rules system that attempts to offer a unique experience each and every game. Winning strategies must be developed on the fly and against overwhelming odds. The rules are designed to provide a similar level of comprehensiveness and clarity as rules systems meticulously crafted for competitive play. However, the balance of...
Rules designed to deal with small unit actions between 1915 and 1995. Aimed at Platoon or company level with limited air and armour support. They use non-linear ground scale, varying from 1:400 at short distances to 1:2000 at the maximum envisaged distance. In effect accentuating the role of small-arms & other infantry weapons. Turns are simultaneous and...
This set of WWII skirmish rules covers 1939-1945 with major unit Army Lists for German, US, Soviet, British, French, Polish, Italian, and Japanese forces, complete with point system for tournament games. It includes variable initiative using cards (including command and control decision making), streamlined cover and concealment rules, streamlined sighting...
This is an abstract strategy game with an American Civil War theme. Players maneuver on a geometric point-to-point network of spaces with a "river" and "bridges" across the center. Each player controls an army of wooden pawns representing a general, a war correspondent, a colonel, three lieutenants, etc. The first player to capture or pin all of the enemy...
From the back of the book: Skirmish Elite Tanga is a complete book for recreating skirmish-level battles and campaigns centered the fighting around Longido and Tanga in East Africa in 1914. The book includes eleven scenarios that can be played alone or together in one of two campaigns. Maximum replayability: the Skirmish Elite system features a realistic...
Fight your own tabletop battles with toy soldiers! These basic wargame rules put you in command of toy soldiers fighting over a battlefield of your own design. Kids can easily learn the core rules for soldiers moving and shooting. The more they play, the more they can enhance their skirmishes with advanced rules, giving some soldiers heroic abilities or...
In SKIRMISH: Modern Card Warfare the goal is simply to bust through your opponents defenses and capture their flag. To accomplish this, you will SKIRMISH against your opponent constantly on the field of battle using the cards that you’ve drawn into your hand. When you first look at SKIRMISH the condition for victory is easy: just make sure that your...
Skirmish of Sixes is a updated and modified version of the original Skirmishes of Honor. Skirmish of Sixes is an original system in which fantasy battles take place between 1-4 players. Battles are 15-30 minutes with a traditional format of 6 vs. 6 teams. You may like Skirmish of Sixes because: It has a straightforward system to manage combat mechanics...
Skirmish Outbreak is a set of rules for miniature wargaming set in the familiar world of the zombie apocalypse, borrowing in particular from the movie 28 Days Later and its idea of the "fast" zombie. Turn sequence revolves around Action points that are determined each turn and then spent by the players to perform actions such as movement, combat, etc. The...