End of August 1870. Bazaine and the principal French army have shut themselves up in Metz for a week. The marshal had time to send a message indicating his desire to attempt an exit if a rescue army arrived. But since then, there has been no news. To break the encirclement, Mac Mahon, at the head of the army of Châlons, receives the formal order from the...
"Sedan 1940" is a battalion and lower-level Operational wargame focused on the decisive action at Sedan led by Rommel in 1940, encircling the majority of the French army by driving through the Ardennes and surprising a contingent of less than stellar French divisions. The system focuses on combined arms, combat effects can vary depending on the units in a...
The Sedan Campaign, 1870 (SC70), is a low-complexity, operational-level simulation of the battles that comprised the first month of active operations of the Franco-Prussian War. The game is intended for two players, one commanding the Prussian (actually, the North German Confederation) and the other French forces, though it can also easily be played...
Sedan: The Decisive Battle for France, May 1940, designed by Paul Youde, simulates the German Army’s offensive to reach and cross the imposing Meuse River, near Sedan, and the subsequent breakthrough to the west. Using basic combat mechanics, the game includes command control strictures to better simulate the differences between French and German...
May 3rd, 1863 is a somewhat forgotten day in ACW history but it had 21,357 casualties and was the second bloodiest day of the American Civil War. Part of that day's butcher bill involved General John Sedgwick's VI Corps. General hooker was losing possession of the Chancellorsville Crossroads and he ordered Sedgwick to advance out of the Fredericksburg...
Sediq Song(賽德克之歌)is a two-player postcard wargame and it simulates the Wushe Incident, October 27 to December 8, 1930. Each turn represents one week and the map represents the Taichu Prefecture (台中州). One player commands the Japanese colonial forces(日本殖民政府)and the other player commands the Sediq warriors(賽德克族勇士). Japanese army will fail the battle if at...
Shortly after Poland was conquered in 1939, Hitler begin urging an immediate attack in the West. The original plans were uninspiring and his generals feared an attritional stalemate. Over the winter the Germans keep taking the measure of their opponents and hit upon a plan was that inspired, risky, and utterly decisive. Ironic of Hitler to assume his...
Seeds of Empire is the seventeenth volume in Red Sash Games’ Lace Wars series of hex-and-counter war games. An EXPANSION (not a stand alone game), it continues from where the base game, Dreams of Empire, left off. Dreams of Empire was set in India during the 1730s and 1740s and featured the First Carnatic War between the British and French. Seeds of Empire...
Seeds of War is a tabletop miniatures wargame which allows you to play out battles between massive sci-fi armies. The rules cover the movement, morale, and combat of infantry, armor, artillery, aircraft, as well as giant warmachines. The rules can be used with any 6mm sci-fi miniatures but are designed to be used with Dark Realm Miniatures which feature...
Die Seehunde is a solitaire nautical wargame set in the last months of World War 2. You, the player, will be in command of a two crew midget submarine Type XXVIIB called “Seehund” (Harbor Seal; plural “Seehunde, die”) or simply “Hund” (Hound) by its crews. Equipped with two G7e Torpedoes, the Seehund was designed as a short range commerce raider for...
Seeing Red is a solitaire game on the British Royal Navy’s raid on the Kronstadt naval base during the Russian Revolution. Even before the armistice with Germany ended the fighting along the Western Front in WWI, British, French and US forces were deployed to attack Soviet controlled Russia to undermine and perhaps overthrow the Communists from power in...