Zed or Alive: The Zombie Miniatures Game is a miniature wargame rulebook and setting for use with Savage Worlds: Showdown! The goal of this game is to put a high quality, inexpensive rule set in the hands of players which allows them to play campaigns as various denizens of a post-zombie-apocalyptic world, a genre that we feel is missing an iconic...
Back when humanity was on Earth, populations were ruled over by countries. As it spread into the cosmos, corporations took charge of colonies, and soon they were the ruling class of human civilization. Their armies clash with each other, and other factions for dominance over the galaxy. They are the strongest and most powerful of all factions, bringing the...
Living in the shadows and working for the highest bidder, corporate spies use cunning and wit to focus their attention on their target. They are experts at getting in, accomplishing the mission, and getting out, hopefully with as little notice on them as possible. Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to...
Known by some simply as The Dark Ones, this cult of fanatical authoritarians believe all evidence of past alien civilizations must be destroyed, and those who have been exposed to it must be terminated. (Though they themselves collect the occasional artifact that could help the greater good.) Relic Worlds Showdown uses the Showdown miniatures rules by...
Some folks prefer the freedom of “independent contracting” and open space to the restrictions of corporate governments. These wayward spirits are often on the search for untold treasures and riches on the myriad planets across the galaxy. Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to recreate skirmish battles in the...
Though most people overlook ancient artifacts left behind by extinct alien civilizations, treasure hunters know their true value. Whether xeno-archaeologists or other scientists trying to understand them, or looters searching for treasures they can turn over for a quick buck, these adventurers are trying to recover as many relics as they can. Relic Worlds...
Volume IV in GMT's Battles of the American Revolution Series portrays the events from September 10th to October 9th, 1779, as the Franco-American Allies mount their first significant cooperative effort against the British in North America during the Revolutionary War. Savannah is a departure from the other battles in the Revolutionary War Series from GMT...
Save Afghanistan, Comrade! is a Solitaire board-wargame of the Soviet war in Afghanistan. Soviet and Afghan regiments and police battle Mujahadeen formations, foreign fighter contingents, and local chiefs and warlords for Provincial control throughout the country. It is December, 1979. Hafizullah Amin, a dedicated communist, leads Afghanistan...
A solitaire game of the US and South Vietnamese war against the Vietcong and North Vietnamese Army. US and ARVN brigades/regiments and police battle VC battalions, NVA regiments, and subversive Political Cadres for Provincial control throughout the country. It is early 1965. The South Vietnamese government and army (ARVN) are collapsing in the face of...
Saved From the Sea is the second in LFG's series of scenario books for WW2 coastal forces wargaming. Although written with LFG’s Narrow Seas and Action Stations rules firmly in mind, the scenarios included here along with the scenario generation system are applicable to other sets of coastal forces rules such as Torpedoes and Tides and Cruel Seas...
"The decisive battle in the war to liberate Venezuela from Spanish rule was fought at Carabobo in 1821." "The royalist army held the high ground so the rebel army under the command of Simon Bolivar was forced to attempt a bloody attack. With the help of British volunteers the rebels won the battle. After the battle Bolivar, who was born in Venezuela...