A war game of a hypothetical 21st century US civil war, very topical with a dark twist on current events, a great conversation piece whether you are Conservative or Liberal. A mere four pages of rules means it’s easy to play. Components also include a playing map, popularity track and three sheets of cardstock playing pieces. Two or three players ages 12...
In May 1942, after winning the defense of Moscow, the Soviet army tried to launch a general offensive against the German army. It assembled six army groups and several supporting troops to form two fronts, the Southwest Front and the South Front, and planned to regain the strategically important Kharkov. The Second Battle of Kharkov broke out. However, in...
Originally published in Strategy & Tactics magazine #205 (Sep/Oct 2000). Boer War: The Struggle for South Africa: 1899-1902 is an operational level simulation of the Second Boer War(1899-1902), fought between the forces of the British Empire and the Boer republics of South Africa. The game map portrays southern Africa as it was at the end of the Nineteenth...
"Second Bull Run 1862" is an American Civil War board wargame for two players that simulates the main battle of the "Northern Virginia Campaign" during the summer of 1862 between General Lee for the South and General Pope for the North. Despite being outnumbered, Lee wins the 3-day combat and takes advantage of his good defensive position before launching...
"Second Empire" is a Sci-Fi 4x multi-player board-wargame published more than a decade before the term "4x" was even coined by Alan Emrich in his "Computer Gaming World" September 1993 preview of Master of Orion. Loosely based on any of a number of Science Fiction stories (such as the Foundation trilogy by Isaac Asimov) where a Galactic Empire reached its...
Second Front, Europa Game XII, depicts the western Allied campaigns in Italy, France and Germany from 1943 through 1945. All the tactical forces of the western Allies and all the problems they face to defeat the German armies and win victory in Europe are in this game. The greatest coalition in history awaits your orders. Plan your campaign and ready your...
(from the rules:) Second Front Now is a wargame simulating a hypothetical Allied invasion of France in September 1943. The design combines factual historical detail with educated guesswork to produce an alternative history simulation covering the period from D-Day+1 to D-Day+80. The game uses a system similar to that used for their D-Day (historical) and...
Simultaneous plotted movement plus instantaneous travel to any system in the galaxy makes this a very wide-open game. Clean, simple rules for two players only. Solitaire suitability is zilch, and there are only counter sets for two players. Unfortunately poor production quality, especially the counters, detracts from the game. Counters are generic...
This is a game that's somewhat of a fusion between Axis and Allies and Risk, finding a relatively simple-to-play compromise. It plays across a game map that is territory-intensive in Europe and East Asia, with Africa and North America trailing along as close seconds. The setup is abstractly accurate to the situations of the five powers (Nazi Germany...
Second Kharkov: Strike & Counterstrike, May 1942 (2K for short) is a low-complexity, two-player wargame covering the second battle for that city fought during the early period of World War II’s eastern front. The game begins with the Soviets on the all-out offensive, but its second half is dominated by a German counterattack. There’s a historical scenario...