From the cover: Mission: Capture Berlin before the Americans/British! Method: Massive ground assault from Oder Bridgehead Ground Conditions: Mud Enemy Strength: Fanatical Nazis, SS troops and Volksturm. Resistance cannot last beyond a few days. Morale seems to be good despite other reports. Fuel situation critical. Ammunition limited. We will bury the...
Work continues on this long-awaited design by Joseph Youst. The current development team is moving to polish this operational simulation of the most intense four months of combat in the history of War. German Army Groups keep supplies and the Luftwaffe's air power moving to support their subordinate armies holding the threatened bulwark in the East. Soviet...
The Road to Cheren: 1941 East African Campaign is our new game covering the Eritrea campaign in East Africa in 1941. The campaign featured British and French forces versus the Italians in a wild and mountainous country. Cheren is a game where the movement of each piece is critical. After movement your opponent may react but with only a few units, making...
La Primogenita is a wargame at Brigade level about the East African Campaign in 1941. It covers the Allied invasion into Italian Eritrea in the north where the most intense fighting took place, especially around the town of Cheren. The Allies invaded Eritrea with two Indian Divisions and some Free French units. The defending Italians consisted mostly of...
The Road to Dien Bien Phu is a two player military simulation of the First Indochina War; the struggle between the French Union who sought to retain Indochina within its influence and the Vietnamese Communists (the Vietminh) who wished to be independent of French control. The game portrays all of Northern Vietnam and Laos from the end of 1950 to the end of...
Road to Independence: The American Revolution, 1775-1783 is the first in a series of games simulating important conflicts in American history in a casual yet historically based manner. In this game, two players take the sides of the British and the Americans, vying for control over the Thirteen Colonies. Road to Independence not only includes the Eastern...
Subtitled: Samurai Skirmish Rules, 1100-1620 This is a 32-page rulebook for skirmish warfare (one figure = one warrior) for late Medieval Japan. The book has nice black and white drawings, rules for movement, different classes of fighters, melee and missile combat, mounted combat, and even includes movement charts for limiting the turn radius of mounted...
Road to Richmond is an extra Blue and Gray Civil War Quad game, first published in Strategy & Tactics magazine #60. Also released in Folio format From the introduction: Road to Richmond is a simulation of the engagement between Robert E. Lee's Army of Nortern Virginia and George B. McClellan's Army of the Potomc during its change of base to the James River...
Conventional Sekigahara games uses some diplomatic system which makes solitaire play very difficult. In this game, Nakamura tries to make a new type Sekigahara game suitable for solitaire. The game mechanics is unique. You must turn one card from the deck and follow the instruction. This procedure is repeated until you draw the card "Ieyasu moves". Then...