Overview and Theme: In Resilience, you will lead your armies to capture lands for your chosen banner, trade resources with your neighbors, negotiate terms with your allies and your enemies, build mighty strongholds and battle those who stand in your way! You will choose the actions for each of your armies that will in turn, change the shape of the land and...
RESISTANCE IS FUTILE VERSION 4 Expanded and radically revised! Fast and fun game play, revamped morale and control rules, flexible units, heroes; usable with 40k or other sci-fi armies, includes optional background fluff! SCIENCE-FICTION WARGAME RULES THIS IS THE fourth version of the rules, which have radically changed and developed to be virtually an...
Code 7 Supplement for Resistance is Futile 4 wargame rules! New rules and ideas for lots of cool things like fighting in snow blizzards, or in zero-G conditions, adding booby traps and using poisonous plants! Full feature list: cynical troops, stealth, bombers, giant robots, faulty weapons, ECM, cloaking, mind control, hallucination, propaganda...
(From Firefight Games website) "Resistance is not Futile" covers the Insurrection of the Warsaw Ghetto in April 1943. With most of its remaining population already having endured years of privation and growing squalor, mass deportations, and learning that soon the Nazis would be back to send the remainder to Concentration Camps, an insurrection broke out...
Setting Tokyo - 2048 In Japan, which was occupied by Country C by World War III, a puppet government was established by the Co-New Party. On the other hand, the Resistance aiming for independence has started anti-government activities. And in order to crack down on this and destroy it, the Ministry of Interior has organized a special armored unit, commonly...
Among the great battles in the Eastern Front during WWII, undoubtedly Stalingrad was the most touching and one of the most decisive for the outcome of the war. The Soviet plan to hunt and destroy, unit by unit, the 6th German Army lead by Von Paulus was a masterpiece in its design and execution by Zukov. During two and a half months, 22 German divisions...
In September of '43 Italy became the pivot around which revolved the fate of World War II. After the fall of Mussolini and the declaration of war to Germany, Italy overthrew the course of the war. Playing Resistance you can choose to control the partisans, aiming to spread over the country to get consensus and support. Or you can step into the role of the...
In September 1943, by virtue of the the Armistice of Cassibile, the Kingdom of Italy officially surrenders to the Allies. Nazi Germany swiftly responds by occupying the northern part of its former ally, by disarming its army (Operation Achse), and by freeing and reinstating Mussolini as the leader of the fascist Italian Social Republic puppet state....
The War of 1812 brought conflict once again to the state of Ohio and the Northwest Territory. The War of 1812 began badly for the US. In August, a two-thousand-man US army in Detroit was surrendered to the British and their First Nation allies by General William Hull without a shot being fired. General Harrison’s army, that was meant to reinforce and...
Resolute Rebel is the Small War set of rules for the American Civil War. It addresses the increased mobility of civil war formations and the deadly effectiveness of the percussion rifled musket and rifled artillery. The Two Page Rules series features rules that are 2 pages long with one combat card that has the information needed to play the game. The...
These scenarios are designed to be used together with Harpoon 1, also published by Adventure Games, Inc. It models the crisis in the Falklands as a method of generating tactical engagements that can be fought with Harpoon 1. The scenario describes the events starting on April 2, 1982 when the armed forces of Argentina invaded the Falkland Islands, a...
A set of simple, fast-play colonial wargames rules for fighting battles between British and Native armies. Fast and furious battles, where the results were often in the balance right the way though until the end, and where the fortunes of one side or the over could literally change with the turn of a card. The main elements of the rules remain unchanged...