This volume presents the rules of one of the first real wargames developed in Italy. At first it was played at the A.R.G.O. (Roman Association of Operative Games) and then, in the '70s, it was slowly presented, piece by piece, on the defense magazine Esercito e Armi - Interconair. At last it was published as a book by the Italian editor Mursia that had a...
"Alfred the Great: The Great Heathen Army 871 AD" is a two player hex, dice and counter wargame with complexity on the lower end of the scale that has the Vikings invading Wessex in 871AD. Players will have to consider when and where to fight, re-supply and other challenging factors to win the game. Players have Warriors, Earls/Jarls and Kings to do battle...
A two player or solitaire game that uses Hex, dice and miniatures, a game with complexity on the lower end of the scale that has the Vikings invading Wessex in 871AD, players will have to consider when and where to fight, re-supply and other challenging factors to win the game. Players have Warriors, Earls/Jarls and Kings to do battle with and will have to...
Alfred in this period commenced both the re-structuring of his Army and his Burh building program in earnest. In 885 a Viking army that had been active in Frankia sailed and attacked Rochester, a pivotal Town/Burh with its confluence of roads and river running thru it. The Vikings of East Anglia, under Alfred’s longtime nemesis Guthrum, now saw an...
After Alfred and Guthrum had arranged a truce at Exeter and with Guthrum retreating back into Mercia (Vol. 2). Alfred must have assumed that the West Saxons could once again to look forward to a prolonged period of peace. But within five months Guthrum had reinforced his army and on the twelfth night, while the Saxons celebrated there holy period, Guthrum...
Mark Sheppard extends his coverage of this famous monarch with his game on Alfred’s decisive 876 campaign. Not only were the Saxon king and his followers contending with more Viking incursions, but with a rebellion among the native Britons, who sought to take advantage of the King’s woes by seeking to carve out their independence amidst the mayhem. Players...
Mark Sheppard extends his coverage of this famous monarch with his game on Alfred’s decisive 876 campaign. Not only were the Saxon king and his followers contending with more Viking incursions, but with a rebellion among the native Britons, who sought to take advantage of the King’s woes by seeking to carve out their independence amidst the mayhem. Players...
"Algeria: The War of Independence 1954-1962" is a 2 players wargame simulating the conflict between the FLN Arab nationalist guerrillas and the French government from 1954 to 1962. During the game, the FLN player tries to erode the authority of the French colonial authorities and replace their governing structures with his own, to the point that Algeria...
The Alien Abduction Home Game is suitable for two or more players - this game is played on a tabletop without a physical game board. Each player is the pilot of a flying saucer UFO. His mission is to demonstrate his superior prowess by garnering more mission points than the other players. Mission tiles represent the various missions that can be completed...
Alien Armada pits human defenders of the far future in a desperate struggle against an invading fleet of alien ships and the alien's clone soldiers. Using an easy-to-learn, but subtle game system, Alien Armada presents an infinite variety of strategic and tactical options to all of its one to four players. In addition to its two-player scenario, there are...