Issue game in Command Magazine Japan #102 Covering the planned landing in Kanto area, Japan (Operation Coronet) at the end of WW2. Using the same system as Battle for Germany by SPI. One player controls the U.S. 1st army landing along Kujuukuri-beach and the Japanese western force. The other player leads the U.S. 8th army landing along Sagami-bay and the...
The year is 1942. Rommel's Afrika Korps controls a vast stretch of North Africa, but the tide is turning. Montgomery's 8th Army has broken through at El Alamein and is driving west, while American and British forces have landed in Morocco and Algeria under Operation Torch. Your mission: squeeze the Axis from both sides and force them back into Tunisia...
Rack Patrol is a solitaire, tactical-level, card-driven submarine war game. You take on the the command role of a single Gato-class submarine during WWII, on the hunt for Japanese targets in the Pacific. The game is entirely card-driven. The operation cards are held in your hand or set on the table as a draw deck. You will be instructed frequently to draw...
Rack and Ruin is a game where players create a party of characters represented by 25mm-35mm fantasy miniatures. 2-4 players then pit their parties against each other in an attempt to win the battle, loot the table and build the greatest legacy. There are three main aspects to playing Rack and Ruin. The first is party creation. A party consists of four...
In the lands of the fallen Empire of Light, during the time of shattered hope a very strange phenomena has begun to occur. In forest clearings, abandon caverns and at the ends of roads that go no where there is suddenly a caravan. Or perhaps, there are many caravans. Or perhaps, only a simple merchant’s stand. However it appears, the strange dealers ask...
The game "Racławice 1794" presents one of the most famous victories in the history of Poland. Players can enter into the role of both the commanders, as well as ordinary soldiers. The rules reflect fundamental aspects of the XVIII century battlefield, with the dominant linear formation. Gameplay is divided into 15 rounds. The scale of the game is as...
Two most important battles of the Thaddeus Kościuszko Insurection. Racławice, although they were just tactical victory, become symbol of brave and solidarity between social classes, because of the decisive role of scythes using militia knowns as "Kosynierzy" (Scythe-armed). Battle of Maciejowice was the last battle of Thaddeus Kościuszko Insurection....
Rad Pirates of the Toxic Sands is a game of post-apocalyptic piracy upon the Mediterranean desert sands. Command a small flotilla of junkers as you attack tanker caravans, raid oil rigs and plunder the black gold. You are a Rad Pirate captain with a small flotilla of sandships. You make a living trading with rigs or raiding them if they hike their prices...
Radar Command is a 90-120 minute strategy board game. Start by building your own fleet, choosing from ships, islands, a radar base, air fields and etc... Once your fleet has been picked place your pieces on your map. Once your pieces are in play it's time to search and destroy your opponent. May the best admiral win! By using special interrupter cards you...
Smoke rises from the barricades, messengers dart among the rebels' outposts, the air is thick and vibrant with expectations... Radetzky: Milano 1848 is a cooperative game in which players act as the people of Milano rising against the Austrian Empire, represented by Austrian soldiers and their leader, Field Marshal Joseph Radetzky. In each turn, players...
"Radetzky's March: The Hundred Hours Campaign" allows you to fight the 1849 campaign and the bloody battle of Novara March 20th, 1849: the Piedmontese forces, about 85,000 men with just over a hundred guns, are positioned around Novara, ready to to cross the Ticino river and invade the Austrian territory, moving towards Milan, in an attempt to regain it....
The game simulates the brief campaign fought by the Sardinian army against the Austrian Empire in 1849. Several changes compared to the previous edition: bigger map and counters; artillery can bombard, hidden movement, alternative strategic setup and much more. The maps (2) are bigger, with distinctly different colors and better visual aids; now the...