Raketny Kreyser: Tactical Naval Combat, 1975-1999, is a game simulation of tactical naval warfare as it might occur in the late 1970's thru the 1990's. The naval and/or naval air forces of the U.S., the U.S.S.R., the U.K., the P.R.C., Canada, Turkey, Greece, Norway, Denmark, Sweden, W.Germany, E.Germany, Poland, Finland, Iraq, Iran, N.Korea, S.Korea...
Miniature Rules for the American Civil War. Rally 'round the Flag puts the individual player into the role of a brigade commander, and simulates the problems that would face such an officer during the American Civil War. Thus, although the rules are tactical in nature, they are designed to be tactical on a brigade level. Scale: 1" = 25 yards (25mm scale)...
Rally Round The Flag is a fast paced easy to understand game system for use in the time of The American Civil War 1861 to 1865. Scott Monsour has captured the historical flavor of one of America's bloodiest conflicts and in doing so has created a truly unique game system for use with miniatures (both 15 mm and 25 mm scales). This book supplies the gamer...
Rally Round the Flag is an operational and tactical game system set in the American Civil War and focuses on both the historical battle of Gettysburg and other What If scenarios around the Gettysburg battle site. Rally Round the Flag can be played at three levels. The Corps Command game is played with each unit representing a division. The Division Command...
Rally Round the Flag – Division Command is an operational game pitting the Union and Confederate Armies against each other during the three days of the Battle of Gettysburg. Each side is represented by each of the Army, Corps and Division Commanders at the Battle of Gettysburg and the Brigades under their command. Take control of the Confederate Army and...
VOTED TMP's BEST FANTASY RULESET OF 2010! Your troops are tired and slowly giving ground. They've fought hard all day against an infinite number of enemy troops. They've done all that you've asked of them and more. They've covered themselves with both blood and glory and look to you for victory. The fate of your nation hangs in the balance as you...
With Rally Round the King, you can fight large fantasy battles by themselves or wrapped in an easy-to-use Campaign System. But what if you want to fight Roman Legions against Germanic invaders? Or Norman Knights versus Saxon Huscarls? What about a good historical set of rules? Look no further! Just drop the fantasy rules from Rally Round the King, add this...
"The Austro-Prussian War (1866) was fought between the Austrian Empire on one side, and Prussia and the Kingdom of Italy on the other side." "The largest naval engagement occurred near the island of Lissa in the Adriatic Sea. There an Austrian fleet of ironclads and steam powered wooden ships fought a larger Italian fleet. The Austrians caught the Italians...
The intent of these rules is to provide a fast, easy, fun game for ancient fleet battles. The base turn sequence and mechanics are based on the game Volley & Bayonet by Frank Chadwick & Greg Novak. Each game turn is composed of two sequential parts: First player actions followed by Second player actions. Generally, the first player action represent the...
“The Persian invasion of Greece launched by Darius in 490 BC failed when the Athenians won a great victory at Marathon. After Darius died his son Xerxes resolved to succeed where his father had failed. In 480 BC he bridged the Hellespont and invaded Greece with an enormous army . . . Victorious on land, Xerxes concentrated on defeating the Greek navy. His...
MicroHistory #2 in the Metagaming MicroHistory series. Naval combat in the Bronze Age. From back of the box: "The Bodies of the men that died The breakers buffet, the billows beat. Washed with blue of sea-salt tide, Rolled in wreackage of shattered fleet." - Aeschylus The galley's bronze beak surges forward, curling up two salty sprays. Sweating muscles...