BARRAGE is a rules set designed to re-fight battles during the period of 1904 - 1935. Not only is the Great War (1914 - 1918) covered in detail, so is the Russo-Japanese War (1904 - 1905), Russian Civil War (1917 - 1921), and the Russo-Polish War (1919 - 1920). Typical unit sizes are infantry companies, cavalry squadrons, machine gun platoons, and...
The Blitzkrieg is unique in the Piquet system in that it has three different game scales included. The different game scales allow for a wide variety of scenarios, game sizes, and game types. The Game Scale Rules section includes unique rules for each of the three scale games included in the The Blitzkrieg game supplement (Squad, Platoon, and Battalion)....
Theater of War generates linked, tactical tabletop games in a larger strategic setting. Theater of War is designed to be used with miniature collections of existing, fixed sizes (no more collecting and painting forces for the next game just in order to meet the order of battle requirements!) while providing an entertaining background for a campaign with a...
Treasure Hunt in the Caribbean You are trying to succeed in life as a pirate on the boundless missions are your daily business. The ocean and the feared pirate hunters are the only foes during your quest for gold and fame. Your mission? For your gory voyage to success, recruit the utter scum of the ocean as your crew and command your ship with force on the...
Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures on a hex mat. The object of the game is to capture enemy ships and islands, and with optional rules one can also collect treasure and rescue marooned captives. The movement and combat mechanics are so simple that after playing for a short time...
Pirate Hunter: 1718 is an old-school style tactical solitaire board game of action and adventure, with a bit of wargame and RPG elements mixed in. An open-ended sandbox style game where you, as a warship captain, may choose your own path. Set in the Caribbean Islands during the year 1718, as a privateer warship captain hired by the governor of Port Royal...
A simple skirmish game each players commands a small group of pirates raiding a Caribean village. The villagers and any relief force are controlled by the rules. Be the one to bring home the most loot and win the game. Turn sequence: At the start of each turn randomly decide the order that the players will activate in, which ever player is last draws a...
Pirate Sails is an ultra-lite micro wargame that emulates cutthroat naval battles on the high seas for 2-4 players. Each player takes on the role of 1-4 pirate ships all fighting it out for supremacy of the seas. Pirate Sails as a game doesn’t strive to capture complete historical accuracy. Instead, it strives to bring the excitement and tension of...
From back cover : It is time for your miniature armies to join the navy! Now you can finally add naval, shore, for, and fleet encounters in your 25mm miniature gaming! Game Features: Historical Rules! Ships and ordinance are based on historical examples, as well as national differences in crew types. C.1400-1650! Fantasy Rules! Magic spells, fantasy races...
This expansion for the first edition of the 25mm miniatures game, Pirates! Miniature Battles on the High Seas, provides new ships, new ordnance, new races (dark dwarves, dark elves, reptilians, and halflings), and creature creation rules. Rules for dirigibles and submarines have also been included. Pirates! 2nd & 3rd editions contain all the F&S! content...