The Peninsular War - Paper Soldiers for Wellington's War in Spain. The second title in The Paperboys on Campaign series, some 46 pages of artwork enabling you to make French, British, Portuguese, Spanish, and several other countries’ troops which fought for and against the Iron Duke in his epic campaign against Napoleon’s forces. —description from the...
The Peninsular War is set in Spain and Portugal during the Napoleonic wars.The hex map represents a map of Spain and Portugal with most of the major towns and cities represented.One player takes the role of the French whilst the other plays the allies (Britain, Spain. and Portugal). Both players seek to control 8 of the 15 major cities at a set time period...
From Madrid's heart a sudden fire arose, As Spain rejected Joseph's foreign crown, Against Bonaparte’s rule came people's blows, With freedom sought, Empire Français broke down. With blade and musket, line and skirmish bold, The Spanish Regulars with courage fought, While Guerrilla bands in mountain folds, A slow constriction to invaders brought. Then...
From the publisher: The Struggle for Portugal - Peninsular War III contains four battles in Portugal and Spain during 1811: Barrosa, Fuentes de Oñoro, and Albuera. The Struggle for Portugal - Peninsular War III is one of the games from OSG's The Library of Napoleonic Battles series. Details on the series are below, as all the games share a common rules set...
Battles of the American Revolution Series: The Siege of Pensacola pits a numerically large but fragile Spanish army, supported by a small corps of French allies against a smaller, feistier British army enjoying strong fortifications and highly mobile Indian allies. As the Spanish player you will need to determine where you will build your siege gun...
Pensacola 1779-1782 is a two-player, strategic-level wargame simulating Spanish, French, and Patriot operations against British and Loyalist forces in the territories of Louisiana and East and West Florida, from the Mississippi basin to Georgia, during the American Revolution. The campaign involved all major participants in the Revolution and was something...
The Pentagon Game is a simple wargame on the Vietnam War. The four players (rules are also provided for two or three) represent the North Vietnamese Army (NVA), South Vietnamese Army (ARVN), Viet Cong (VC), and the US Armed Forces. There are also civilian units. The map shows North and South Vietnam plus adjacent areas on a square grid. The system has more...
A book containing three games: Pentagon Pentagon is not a simulation in the formal sense of the word. The events in the game are intended to be illustrative and the decisions fictitious, woven from the progress of play. But by giving the players incentives both to compete and to cooperate, the game does simulate bureaucratic politics. And the content of...
Pentagona World: L-Gaim Imperium is a doujin (fan-made) game that was only available at the Japanese game shows, such at Tokyo Game Market. It had to be ordered in advance and then you could pick it up at the show. It was not made for the general public. This game is played using rules that are similar to the game Imperium by GDW. It is a wargame where one...
Players control the East and the West factions. Either East or West can win by military or by magic forces. Armies of mounted and foot soldiers and fleets of ships contest victory by capturing key places. But even a military victory depends upon control of magic. As magic releases powers of earth, air, water, light, and fire, the wizards grow in strength...
Lead, subvert, or oppose the historic People Power revolution in 1980s Philippines. People Power: Insurgency in the Philippines, 1983-1986 is volume XI of the highly-praised and popular COIN series originally designed by Volko Ruhnke. This is one of only two games in the COIN series that feature three separate factions, instead of the customary four. The...
People’s State is an abstract, tactical miniature gaming ruleset that explores the dynamics of mass protest and public order. As an independent rules writer, I wanted to strip away political ideology and look purely at the social physics of mass protest. This rulebook focuses entirely on the behavioral friction, the impact of actions, and the mechanical...