Obcure Battles : Cold War is a Print and Play game from Obscure Battles publishing. It is a hex and counter game with various optional rules and conflict models. A novelty that sets this game apart is the inclusion of an optional Card Driven Mechanism that ensures that one game is never like the other. The Scenario pack 1 introduces 7 "case study" files:...
Obsidian Empires is a tabletop miniature wargame set in the colorful and dynamic Pre-Columbian world of Mesoamerica. Focusing on the Post-Classic period, the rules and armies in this book give you all you need to play games set during the rise and domination of the Triple Alliance all the way to the arrival of the Spanish. With gameplay that is intuitive...
The game is Leader driven. His characteristics and qualities coupled with circumstances will dictate what a force can and cannot do. The closer you are to supplies, the more you can do- unfortunately you can’t win by sitting in a supply depot. A turn is played in operations. Players alternate operating with a force and Leader of their choosing, trying to...
Ever fancied gaming "Buffy: The Vampire Slayer", "Underworld" or even "Constantine"? Occult Wars is a set of miniature wargaming rules that allow you to game in a horror setting, playing as a group of humans hunting horrific monsters. But that's not all. You can also play as a group of Vampires, Werewolves, or even Angelic or Demonic Beings. Each faction...
Ocean of Fire is Rob Beyma's design of the conflict that raged in the Pacific from 1941 to 1945. This large, but playable, game features several countersheets covering the forces of Japan, the US and the Commonwealth forces that fought in this theater during WW-II, as well as those forces of the various other nations that were engulfed in the conflict that...
Oceans of Fire is Rob Beyma's design of the conflict that raged in the Pacific from 1941 to 1945. This large, but playable, game features six countersheets covering the forces of Japan, the US and the Commonwealth forces that fought in this theater during WWII, as well as those forces of the various other nations that were engulfed in the conflict that...
Oceanus Strategoi, Miniatures Rules for Small Squadron Naval Combat in the Ancient Mediterranean is a set of miniatures rules for naval combat in the ancient Mediterranean. The rules are aimed at small squadron actions with each player controlling 3 to 5 galleys. Ships range in size from triakonters (with 30 oarsmen) up to dekeres, though of course most...
Ochi was published as a game kit in an issue of Perfidious Albion; it consisted of rules, charts, and a blank map with instructions on filling it out. The 287 counters had to be made by the players. The game covers Mussolini's invasion of Greece and Papagos' counterattack into Albania. Supply is difficult - the divisional units can only be supplied if...
Reds, Whites, anarchists, nationalists, Freikorps, Polish army. The Russian Civil War is a fascinating period to war game and with October Hammer you can do so easily, quickly and without a huge investment. October Hammer is what we call a "Mini Miniatures Game": A game that is playable with simple rules, a small collection of figures and for a low price...
Strategy & Tactics magazine #61. This game is a tactical simulation of combat in the Middle East during the 1973 Yom Kippur War. The game included a map, 200 counters representing Israeli and Arab forces, and a 12-page rulebook. Eight scenarios and two campaign games (which link multiple scenarios) are included for play. Victory conditions vary depending...