Leningrad ’41: What If Manstein had Attacked? (L’41), designed by Joseph Miranda, is a two-player alternative history wargame of intermediate complexity that simulates a hypothetical German attempt to seize the city of Leningrad in late July through August 1941. The assumption is Manstein, rather than pausing for two weeks as he did historically, simply...
This game simulates tactical battle that took place between October 12 and October 13, 1943, north of the village of Lenino in Byelorussia. Polish and soviet forces were trying to break german defense on the river Miereya. Because of the lack of artillery support and bad commands of the soviet HQ, polish 1st Infantry Division lost above suffered 25%...
The Battle of Lenino took place on 12 and 13 October, 1943, north of the village of Lenino in Byelorussia. The engagement was a part of the Soviet Spas-Demensk offensive operation which was launched in order to clear the eastern bank of the Dnieper River of German forces and break through the Panther-Wotan line of German defences. It was one of the first...
Leonidas To Marcus Aurelius - 500BC to 200AD - Classical Combat in the Old World These are my rules for big battle combat in the classical period. As per all my rules they are designed to be able to field large numbers of units but still be very fast to play; also they must be fun; lastly they have to have at least a "feel" of the period they are set in....
Across 15 reigns of the House of Capet your family seeks lands, titles, glory and wealth but faces dangerous rivals, external enemies and the ferocious warriors of Islam and Byzantium. Each turn is the reign of one king whose major policy/event impinges on that turn. The reigns (conveniently 15 of them) are split into five in the Age of Barons, five in the...
The game of tank combat in the future war. In case you don't know, this game is not a sequel. A Leopard II is a type of German tank (for all you non-grognards). This game uses hidden movement and several maps of the same terrain on two different scales. (Blurb from the sticker on the American box from the importer:) LEOPARD II is a tactical tank game using...
These rules are for use with Modern micro armor miniatures in 1/285th and 1/300th scale. The rules are suitable for use with HO scale models if adjustments are made to the sizes of the artillery and bomb grids. Ground scale is 1"=50 yds (1:1800) and each turn represents about 1 minute. 6, 12 and 20 sided dice, rulers and playing pieces are required for...
The table is used as a game board. Both parties begin with their 15 ships on opposite sides on the table (harbors) and try to reach the enemy harbor to land troops. The ships may shell and sink each other. Movement is 4 movement units per turn, while shelling is 6 shots per turn. Shelling is done by snipping plastic discs from the felt pads on the ships....
The simulation is designed for two players, one with a Muslim fleet and one with a Christian fleet. Both players should be aware that although they primarily represent admirals with dreams of defeating the whole enemy fleet, they also represent subordinate officers who have personal objectives. They must allow for the wishes of individual captains to seek...
Leros - The Island Prize, is game 8 of the Tactical Combat Series (TCS). "In the fall of 1943, Churchill tried to induce Turkey to participate actively as an ally against Germany. British forces landed on several of the Dodecanese Islands (Italian possessions in the Eastern Aegean), including Kos and Leros. Hitler, fearing air strikes on the Ploesti oil...