Knyghte Pyke and Sworde is a set of miniatures gaming rules for "mass skirmish" games ranging from 4-5 figures on each side up to battles with 30-40 figures each. As the name suggests, the rules are intended for dark age through medieval battles though I have included provisions for early firearms as well. The game play is simple and straight-forward...
''Ambuscades & Affairs of Outposts This supplement for Knyghte Pyke and Sworde expands the rules to cover the beginning of Pike&Shot warfare in the late 1500s. This is a period of transition from medieval warfare to the era of gun powder, where armored knights and archers were making their last desperate gestures, rubbing shoulders with musketeers and...
Kobolds & Cobblestones is a skirmish wargame for rumbles between gangs in the city of Ordinsport's seedy underbelly. Players hire gangs of criminals, thugs and enforcers from a number of classic Fantasy races, and attempt to take control of the underworld and establish themselves as the city's kingpins. Forgoing dice and measuring sticks, the game instead...
The game presents all phases of the Battle of Kock, the battle for the Brest fortress, as well as a hypothetical scenario of the German-Soviet conflict in 1939. Although the game is a standalone title, it can be combined with other games of the September 1939 system (W-39), thus creating one big game about the entire Polish Defensive War of 1939....
Kockázat (Battle of Dice Armies) is a quick, fun 2 player asymmetrical fantasy skirmish game. Players select a tribe ( Humans, Elfs, Orks, Gnomes, Dwarves, Undead, Fire and Ice ) and assemble an army using different dice ( d4,d6,d8,d10 and d12 ). Dices will be the units that the player activates to move on the square grid board or attack the opponent's...
Koenig Krieg Version 4 This new edition allows players to not only re-fight battles during the wars of Frederick the Great, but also the Great Northern War, Napoleonic Wars, American Civil War, War of Triple Alliance, Mexican-American War, Zulu Wars, Crimean, Franco-Prussian and Austro-Prussian wars as well. It has taken a few years now of game testing and...
Koenig Krieg v4: General's Compendium Content: Authors musings and design notes for Koenig Krieg. In depth explanation of formations. The Parade Handbooks and how to build an army. Points based games Victory rules. 12 Battlefield Scenarios and special rules. Optional rules, like night fighting and wagons. A sample turn. Sneak Peak Generic Parade Handbooks...
An area movement wargame on the conflict between the Takeda and Uesugi clans in Shinano province (Japan) during the 1541-1570 period. Contents: 132 counters 1 map NB: 甲越 (Koetsu) 川中嶋 (Nakajima) 軍記 (Gunki) was a book published in 1850 depicting the Takeda Shingen and Uesugi Kenshin fight....
Twin games of the Osaka Winter and Summer campaigns. Both games are easy to learn and play. Units are activated by Chits. Each unit without stack execute operation including both of movement and attack. Combat is resolved by attacker's and defender's fire. The higher moral unit fires first. 2 half-size standard maps 252 counters Issue game of Game Journal...
The SYW Battle Series (SYWBS) games are playable grand-tactical studies of battles of the Seven Years War. The series’ intent is to show how command operates on the battlefields, using the weapons and tactics of the period. The system emphasizes command & control and playability. The games all share the following characteristics: Scale = 200-220 m/hex...
In June of 1757, Frederick the Great and his highly trained Royal Army of Prussia approaches an Austrian army encamped along a low range of hills. Hoping just one more victory will force the Austrians to sue for peace, Frederick sets in motion his master tactic, the "oblique maneuver" against the enemy right flank. Only now the Austrians are under a new...