The third in the Kampfgruppe system series, this volume covers weapon systems such as mortars, which provided infantry units with their own integral 'artillery' support (down to platoon level in most armies). It also considers rockets, which were frequently employed in the close support role during street fighting and 'bunker busting' operations along with...
Tabletop Miniature Wargaming (ideal scale 20-25mm). Whilst many rulesets (out of necessity) scale down companies and platoons to a mere shadow of their actual establishment, this game is based on the concept that each model on the tabletop represents a single combatant. As a result, basic tactical units such as squads or sections, or even individual...
From the Publisher's Website, "Written by Warwick Kinrade, Kampfgruppe Normandy is a huge 348 page, full colour hardback book containing rules for playing miniature wargames set in Normandy during the summer of 1944. Kampfgruppe Normandy is a completely new games system that includes detailed rules for such aspects of warfare as: command and control...
By using the contents of this volume in conjunction with other 'Kampfgruppe' titles actions such as raids by commando or airborne units can be recreated from landing. Larger scenarios might involve amphibious landings in the Mediterranean or 'island hopping' in the Pacific. On a more routine level, the various sections of this volume can be employed to...
Kampfgruppe Zwei is the second volume of a series of books which attempt to present a system for accurately representing combat during the Second World War from the perspective of small units and individuals. This title places it's emphasis on the wide variety of ground vehicles which were involved in the conflict. Whilst it is perfectly capable of being...
Strategy & Tactics magazine #41. "[A] tactical level simulation of armored warfare as it was in the period 1937-1940. Conflicts represented took place in the Spanish Civil War, the Battle of Khalkhin-Gol, the Russo-Finish War, and the early stages of World War II. Armies represented include the British, French, German, Czech, Finnish, Russian, Japanese...
A game on the conflict in this province of southern Afghanistan, 2008-10. Players take the role of regional commanders (Afghan National Security Forces and Taliban, yes not the ISAF) striving for the resources to allow them to earn Victory Points, which are granted in accordance with objectives set them by the same higher authorities that provide them with...
Kandahar: Special Forces in Afghanistan (Solitaire) gives you command of a Special Forces team in Afghanistan from 2003 to 2013. Your lead your men on a variety of randomly generated missions; you choose your weapons and equipment, decide on how to posture your team, and plan your approach and method of extraction. You must choose weapons and equipment...
Kandy Crush is a two-player game that portrays the Kingdom of Kandy (on the island of modern day Sri Lanka) and how they fought (and allied with) neighboring kingdoms as well as three colonial powers. The game is played in up to three turns (called epochs) with each epoch having one active colonial power. They are, in order, Portugal, the Netherlands and...
Kanev: Parachutes Across the Dnepr, September 23-26 1943, is an Operational level board-wargame that explores the confrontation between Soviet and German forces at the lower Dnieper river in September 1943, which featured the largest Soviet airborne offensive during World War II. Players assume command of either army and take turns to execute their orders...
Kanto Seiatsu (The control of Kanto) covers the battles between Kanto region's three major clans. Short scenarios for two players are included: "4th Battle of Kawanakajima", "Siege of Odawara castle" and "Battle of Mimasetoge". "Kanto Seiatsu" is the campaign game for three players. There are up to four action segment in each game turn. The number of...