Inkermann 1854 is a tactical game simulating one of the battles of the Crimean War between Russian troops and the Anglo-French troops November 5, 1854 in the East of Sevastopol. Inkermann 1854 offers two scenarios: a tactical scenario which starts with the first Russian attack on British positions and a grand tactical scenario which allows battle plan...
“…for the inmost sea of all the earth is shaken with his ships. They have dared the white republics up the capes of Italy, They have dashed the Adriatic round the Lion of the Sea, And the Pope has cast his arms abroad for agony and loss, And called the kings of Christendom for swords about the Cross…” from Lepanto by G.K. Chesterton 1571. Suleiman the...
Multiplayer game system, inspired by some MTG mechanics, with heavy adaptation to a hex grid system like Advanced Squad Leader. Each player controls a group of units, heroes and monsters trying to exploit every stat and ability in order to overcome the enemy group. Depending on the game mode, you win by controlling certain parts of the map, or by...
Innocence Lost: First Bull Run 1861 is a Desk-Top-Publishing Tactical level board-wargame on the first major engagement of the American Civil War war....excellent counters and even better map: typical DTP fare 2-part map and cut out counters but worth the price unlike at a lot of games out there. For all the students of the ACW here is another variation on...
Innocence Lost: The Battle of First Bull Run is an introductory level game on the first major battle fought in the US Civil War. Each turn represents a half hour of time and there are up to 18 turns in the game. Infantry and Cavalry units are Brigades, while Artillery units represent divisional-level batteries. Players issue orders to their various...
From the back cover: "The Art of Wargaming has never been static over the first two centuries of its history. In both the professional and hobby sides of wargaming, there has been a desire to strive to perfect and develop the many sets of rules into the best possible wargaming system. This book is about some of the key innovations in wargaming. It includes...
An expansion for The Green Hell of Inor, which is a third party historical module for the Advance Squad Leader game. The player's guide includes the following: 12 scenarios 4 scenarios from Eban Emael and the bridges over the Canal Albert 1 Campaign Game (CG IV "Death at Soiry Farm") Designer notes Inor optional rules Inor campaign game after action report...
From GW's website: "Inquisitor is a large scale narrative skirmish game using beautifully crafted 54mm models, and set in the dark world of the Imperium's most covert and mysterious agents. The book contains: Rules for Inquisitor, comprehensive armory and details of abilities and powers, extensive guidance for Gamesmasters and players, 15 fully detailed...
A micro-game style hex and chit conflict game that pits genetically mutated insects against each other. The players start with a Queen and a few eggs that can hatch to become one of a number of basic insect types. Each insect type has basic strengths and weaknesses. There are basic drones good for moving objects, warriors for fighting, fliers for scouting...
Fast play air-to-air combat miniatures game for WWII planes similar to the game Instant Thunder. The game uses a rectangular grid with playing card suits marking 4 rows and cards K to A marking 14 columns. Planes have individual flight characteristics for vertical and lateral movement, as well as armament and structural points. Each turn a card is drawn...