Insurgent Earth is a tabletop miniatures war game set on post-alien invasion Earth where determined survivors fight to survive, thrive, and ultimately overcome the alien occupation. Made for solo and cooperative games, Insurgent Earth is a low model count, open miniature rule set that combines quick, intuitive combat resolution with narrative elements like...
Insurgent Tide: Counterinsurgency in Iraq, 2003-2008 is a 2-player operational/strategic level game covering the Coalition’s counterinsurgency effort in Iraq from 2003-2008. Each year is a turn, but is composed of alternating card plays between players. Units range in size from Multinational Divisions down to Insurgent cells. The Coalition’s objective is...
This set is an extension of Phalanx. Where this set differs is in that we have concentrated on speed of play while maintaining a good level of accuracy. We hope this is achieved by using efficient game mechanics that take a pure mathematical approach. This game contains many radical systems, terminology and mechanics of which combat resolution by one die...
Intelli Wars is a Strategic level Science-Fiction themed space wargame where you manage fleets of spaceships and spend available resources to attack and conquer your opponent’s star systems by deciding when to commit your forces, where they must go and with what support while repairing, refitting and bringing in reinforcements. It is a 2 player...
Flag & Arrow is a 6-unit expansion for the Intelliwar: Accession To The Throne. Flag Bearers let adjacent units reroll a die. Archers, on the contrary, reroll a die if there are no adjacent units to them. Both unit classes have unique movement patterns. Also, the expansion includes new Exploration Tokens (with new actions) and 4 new Exploration Token...
After the nuclear war, our planet turned into a hot desert. There are only a few underground springs left that continue to produce the most important resource of the modern world - water. Surviving people have organized themselves into clans that compete for this dwindling resource. The only places of hope for survival are the remnants of military...
One person takes the role of the attack pilot, who is attempting to sneak past the opponent's surface-to-air missile sites, by maneuvering secretly across the tracking grid, to attack the opponent's airfield. The other person must use logic to pin point the attacker's position, fire his missiles, and attempt to score a direct hit. Lights and sounds...
Interceptor Ace, Volume 2: Last Days of the Luftwaffe, 1944-1945, designed by Fernando Sola Ramos, is a solitaire, tactical level game which places you in command of a German day fighter during the last days of World War II. This is the sequel to the popular, action-packed Interceptor Ace 1943-44, designed by Gregory M. Smith, and picks up the action where...
Rules for wargaming in the Back of Beyond with 28mm figures, Chinese Warlords, White Russians, Bolsheviks and lots of other weird and wonderful forces. Parties of archaeologists looting or protecting ancient relics bandits, arms dealers and the Mad Baron invading Mongolia. These are simple rules for fun games ideal for multiplayer games controlled by an...
You are a hotshot, rookie fighter pilot. You are looking to prove you have what it takes to be the best in the galaxy by being the first of your opponents to get 5 Kills and become an Intergalactic Ace. In the simple, strategy/chance game, Intergalactic Ace, players compete to be the first to shoot down 5 enemy ships. Upgrade your ship to prepare for...