Players become the emperors/kings of empires/kingdoms of the ancient world. This may appear to be a wargame, but there are numerous roads to victory, as the use of trade and economic advancement is just as likely to prevail, in the end, as territorial expansion and conquest. Imperator includes 15 scenarios set from 1700 BC to 1200 AD. Each is very...
Imperator (161-217 AD) is a wargame for 2 players which covers all the campaigns of Rome against its ennemies, at a strategic level, from Marcus-Aurelius to Caracalla. Civil wars are also part of the game. One player takes Rome proper while the other controls all the assorted barbarians plus usurpers which can be generated via Stratagem chit. The...
This fantasy-themed miniatures wargame is set on a hexagonal map with dimensions of 5X7 hexes with special 2 hexes marked as "castles". The goal of this game is to defeat all enemy forces or capture his "castle" hex. Player may reinforce their armies by purchasing additional units during the game process. Also players may build walls and towers on hex...
Imperator is a supplement to the Universal Miniatures Battles simulation game (UMB). With these rules you can play a series of games with other players in which the results of these games influence the evolution of your faction. We have created this campaign thinking about a historical scenario in the classical world, but it can be used in other periods...
Emperor is a game inspired by the Tehnolog game "Mortal Combat," and is a game for kids. The game is part boardgame, part building, and part dexterity, as the players must maneuver the battlefield, build their fortification, and attack the enemy by melee and shooting. The game includes two shooting cannons. The game comes with: -2 firing cannon w/shells...
The galaxy is in danger! The Galactic Federation is gathering all its forces to deal a crushing blow to the emperor's brutal dictatorship. The empire is also on the alert and is actively calling for an all-season call-in order to give a worthy rebuff and preserve the centuries-old foundations. Soon space will be ablaze. Up to 4 people can take part in the...
"A simple space combat system featuring individual ships in large fleet strategic combat operations." "The game is played in two parts, on two different maps. The Strategic Game is played only on the strategic map, and the Tactical Game, where battles are fought, is played only on the tactical battle maps." "In the Strategic Game, units move from one star...
"Imperial Bayonets: For Liberty & Lombardy - 1859" is the second board-wargame in the Imperial Bayonets series. "Imperial Bayonets" is a new planned series of Grand Tactical wargames covering the 18th-19th centuries. The series rules use a hack of the tried and true NLB mechanics in order to simulate what was, at the time, the largest campaign since...
"Imperial Bayonets: We Were Not Cowards - Sedan 1870" is an operational wargame simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules system. Several scenarios allow for a quicker French response to Prussian maneuvers the day before creating a salvageable situation for the...
With Napoleon's abdication in 1815, the major powers of Europe convene the Congress of Vienna in Austria. Explore an alternate history with each player taking the reins of a great European nation of the period. It is now up to each of you to decide how the borders of Europe will be redrawn. Establish a dominating presence of power and wealth through clever...
Imperial Commander is a set of miniature wargame rules for science fiction combat. It was based around the Tabletop Figures range of 15mm Sci Fi figures and was designed to give a fast game when using around 50 figures per side. The rules cover light infantry through to power armor, force shields and vehicles. They also contain some army lists and...
Kickstarter description: "Imperial Crusade Armada" is a Tactical level Space combat card-wargame that uses plastic cards made of the same material as credit cards to represent each ship on the tabletop. These cards have ship stats printed on them so that everything that happens during a battle can be tracked directly on the card with a dry erase pen....