Overview: Cold War is an expansion to the Hornet Leader II game system. To use this expansion you must own Hornet Leader II. Ownership of Carrier Air Group is also highly recommended. This expansion adds several new types of aircraft including the A-7 Corsair II and RA-5c Vigilante. Two new WWIII campaigns are included: Atlantic 1980 and Mediterranean...
Hornet Leader II is based on the original award-winning design published by GMT Games back in 1991. Like the original game, Hornet Leader II - Marine Air is designed from the ground up as a solitaire game. The game places you in command of the pilots and aircraft of a modern day squadron of Marine AV-8 Harrier fighters. It features AV-8s, more pilots, and...
Anglo-Zulu War game battle collection with twelve different scenarios. The combat system is a version of other games by Bill Molyneaux’s games Bloody Mohawk, Savage Wilderness. The game box will include Isandlwana, Rorkes Drift and other exciting scenarios. The scenario list is as follows: Sihayo’s Kraal, Isandlwana, Rorke’s Drift, iNyezane River, Intombi...
The Horror is a turn based combat set in a world where a mob of horrifying creatures (zombies, skeletons, or whatever you want) have overrun the world and the remaining survivors are just trying to live another day. The game can be played solo or with a group of friends. The game allows players to create and control a survior trying to make good his escape...
Phil Barker's Horse, Foot, Gun is a set of tabletop rules that is based on the same system as De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles and its successors. It covers the period from 1701 to 1915. Re-implements: De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval...
Horse and Musket: Dawn of an Era is a simple tactical game system that covers the development of musket warfare from Vienna in 1683 and Sedgemoor in 1685 to Appomattox in 1865. Volume I will cover warfare in the west from 1683-1720, when the bayonet replaced the pike. The battles included are... Vienna - September 12, 1683 – “We came, we saw, and God...
Description from the publisher: Horse and Musket: Sport of Kings is the first expansion to Horse & Musket: Dawn of an Era. This volume will cover warfare from 1721-1748, when linear musket combat approached its apogee. Large armies of well drilled infantry used volley fire and bayonet charges in set piece battles. Horsemen were used almost exclusively for...
Description from the publisher: Horse & Musket: Crucible of War is the second expansion to Horse & Musket: Dawn of an Era. This volume will cover warfare from 1749-1767, when linear musket combat was at its apogee. This era was dominated by the world sweeping Seven Years' War. The war saw dramatic shifts in fortune, but when all was over Prussia survived...
Horse & Matchlock is the prologue to Horse & Musket: Dawn of an Era. This volume will cover warfare from 1618-1682, when the armies of Europe shifted from heavy pike formations to linear lines of musketeers. Warfare moved towards firepower, although firepower was curbed by the limitations of the matchlock musket. In addition, bayonets were rare and the...
The final phase of the French Revolutionary War saw the rise of the greatest commander of the era. Napoléon Bonaparte was a military and political genius, who used his growing popularity to make himself ruler of France. After an assassination attempt, he made himself emperor, hoping to be accepted by other monarchs. He was not, and the mutual distrust and...