The super fun sight word game - teaches words that are essential to reading. Jump into action! Each card in Kangaroo Cravings includes a fun, multi-sensory action to build mastery with high-frequency sight words. This game can be played in cooperative or competitive mode along the map where each plays will lead a kangaroo down the map toward the pizza...
A simple roll-and-move board game along a 100-space track, with bonuses and penalties based on eye safety. The winner is presumably the first to reach the final space, but the 'rules' consist of merely two sentences printed in the lower right of the board: "For 2-6 players. Throw the dice in turn and follow instructions." The subtitle is "Can you SEE it...
Kangaroo Disco Mania is a fun, family friendly game centered around matching icons on custom cards to get the most points for the craziest moves. Each card has charming, custom artwork centered around animals doing the Disco. The game typically plays in 10-15 minutes and has multiple game modes to scale the gameplay in the interest of maintaining that...
There are 4 games and a double-sided playing board. The main game, Kangaroos and Koalas, is a Snakes and Ladders type of roll and move game, where the aim of the game is to reward positive character traits displayed by the kangaroos and to penalise negative character traits displayed by the koalas by moving playing pieces to higher or lower squares. For...
35 cards (out of a total of 40) showing grassland or bushland are laid out in a 5x7-grid. Starting on one small side of the grid either one of the 2 players moves his kangaroo through the landscape eating the cards. Therefore he performs one of three actions on his turn: moving the kangaroo one grid, flipping the kangaroo card from a standing kangaroo to a...
This is a game for ages 6 and up. The box itself is the board and contains 1 die and 50 wooden pins. The wooden board can be folded into a box to contain the die and the pins. On top of the board there are 6 numbered borings. The pins fit in these borings. The boring with number 6 leads directly to the inner part of the board. If you put a pin here it goes...
Setting up the game: Place the rabbit house in the middle of the table, and press down the roof to activate the spring. Place the rabbits in a pile beside it. The youngest player starts. He/she rolls the dice and then carefully places a rabbit on the roof in the colour shown on the dice. Then it is the next player's turn. If there are no more rabbits on...
A game for 3 to 6 year olds, helping them with their counting skills. There are 24 monkey cards with a maths sum on them and 24 cards with different numbers of bananas on them. Three games are described but all really relate to recognising the correct banana tile to go with the correct sum (E.g. Monkey card says 3 + 2 so the tile with 5 bananas is the...