How Brave is Mave? is a quirky card and dexterity game designed to entertain the entire family. Similar to Jenga and the Water Cup Challenge, this game features a goat named Mave and is played off the edge of a table. The objective is to keep Mave from taking a nosedive off the path during your turn. If Mave falls on your turn, you lose and everyone else...
The object of the game is to have the lowest set of 4 cards when all 4 cards are added together. Play your way victory using memory, strategy, and nerve in How Low Can You Go? card game. Each player receives 4 cards and lays out his cards face down in a row and peeks at 2 of his cards only. These are the “seen” cards. The other 2 cards must remain face...
From the box: In this amusing game of memory and matching, players race around the board trying to rescue presents from the Grinch. The underside of each present has a toy on it; when players match a letter from the toy's name to their space on the board they collect that present. The player who rescues the most presents wins. Ages 4 and up Contents: Game...
How To Train Your Dragon 2: Sheep Launcher Game is a game for 2-4 players. Players place plastic, disc-shaped sheep tokens onto little plastic catapults, which they use to launch the tokens into nets located on a stand erected on the center of the board. Each player moves their dragon marker forward by the number of points scored each shooting round....
How to Train Your Dragon: The Hidden World is a racing game for 2-4 players, based on Dreamworks 3th movie 'How to Train Your Dragon - The hidden world". Goal of the game is to bring your own 3 characters to the finish first. You do so by drawing an action card on your turn. According to the action on the card you are then moving your characters, have to...
In the game Хранители ключей против Дракона ("Key Keepers vs. the Dragon"), the players need to find the right keys to all the locks and save the Princess until the Dragon climbs to the top of the tower. The game's rules are straightforward yet strategic: players roll a die and strategically choose which key to try on the lock of the corresponding color....