Lilly the Witch conjures up animals into the nursery and the player must find the correct counter-spell to let the animals disappear before the parents come home. The animal cards are laid out in a 5 x 5 square and there are witch figure in front of four rows. You take one of the characters, places them in front of the free row/column, revealing the cards...
To start Hexe, Tier … wer fehlt denn hier?, divide the cards evenly among all players, with these cards lying face up on the table in front of each player. Each card shows a young witch flying on a broom, with one or more animals accompanying her. On a turn, one player rolls the two dice, which show various animals on them. If different animals show on the...
from poeppelkiste.de: One player uses magnetic force & an ornery witches broom to move his magic crystals across the board and into the cauldron. At the same time, another player rolls dice as the Guardian of Time in order to stop the player turn. Whoever gets four crystals in first wins the game. from HABA website: All the witches have gathered for the...
from the review: The central bit of the game is a giant lazy Susan with several compartments each covered with a large plastic witch hat. One of the compartments contains a strange little laughing witch that cackles when you spin the lazy Susan. The speaker lines up with holes in the bottom of the unit to help mask where the sound is coming from. The...
Objective: Gain as many cards (=witches' brew) as possible - acting by turns - flip top 'brew' card: active player chooses one of the ingredients (sticks) out of the witches' vessel; if it matches you may draw another (if needed); wrong? Place stick(s) back into the vessel, next players turn. If you finished a brew: keep the card. Drawing a spell? Turn the...
Players are witches trying to make their potion. Each witch is associated to a secret color with match a cauldron. In turn each witch rolls a colored die and must put a face down mushroom in the cauldron indicated by the die using a wooden spoon. Other players try to guess whether she is putting a right color mushroom or a wrong one. Guessing right stops...
A roll-and-move game where players try to collect ingredients in their magic cauldrons. Depending on the dice rolls, the players move either their own or the opponents' witches, or advance the day/night marker. By landing on an ingredient space, or on an day/night space at the right time, the players receive herbs or spiders for their cauldrons. The game...
"I am the strongest", shouts the witch and chases away the dog. But she didn't count on the mouse - in order to get away from the mouse she has to take to her heels! The spinning dice swirl around until all players have decided on a figure. But who is chasing away whom? As a reward for guessing right, you get tidbit cards. A guessing game. —description...
A tile placement game for all ages, this intuitive-to-play and fast moving game involves pattern (tile edge) matching and spatial recognition. The game is played with six-sided tiles, each edge having either one, two, three or four pips. Usually a 2-4 player game, Hexinos can be played by five player (six is unwieldly and its too long between turns). All...