Horsin' Around is a children's game of dexterity from the 1960s. Horse tokens are placed on a carousel which is spun around. Pressing a button launches one of the tokens in the air and players attempt to catch it. There are three tokens in each of four colours and a 13th black horse. If a player catches a coloured horse they keep it but if a player catches...
In Hört! Hört! (Hear! Hear!) A board showing several objects is placed on the table. (The game comes with various different boards.) Then, the board is covered, and a card is drawn which names all of these objects but one. This card is read out loud, and the players have to name the object that was missing. The first player to give the right answer keeps...
Cards are dealt out face-down in a 7x7 grid, representing the clover field. Hidden amongst the Clover cards are Who Cards, a special Who named Jo-jo, Jungle Animal Cards, and Beezle-Nut Oil Cards. Players flip cards starting at the outside edge and proceeding orthogonally until they collect a Who, or run into an Animal stopper. Cards are then re-flipped...
Horton Hears a Who! - You to the Rescue! The jump-up-and-go silly search game! Go on a wild adventure to save the Whos! Put on the Horton hat and race around the house to find the clovers where the tiny Whos live. Pick them up with your trunk—then hurry back before time runs out! The player who rescues the most Whos is the winner! Horton Hears a Who! – You...
A game in which you roll the dice on a tile card that resembles space, advance through the frame, and collect star shards. The basic play is very simple, and is made for children to adults. New tile cards will be replenished as you explore. In order to reach a high score, it is important to search efficiently and choose tiles with squares that will give...
When the museum guard tells you about a secret exit and a legend of creatures coming to life at night, you can't resist the challenge, With clues hidden within the exhibits, you set out to solve the mystery and find the exit before it's too late. This escape room is perfect for the whole family to play, Let your imagination take hold as you embark on an...
Cluck... Cluck... Quick! There are six hard boiled eggs to eat but only 5 cups on the table! Anything goes - well almost. The aim is to get your egg into the cup using chop sticks. No easy task. Who will be quick with their hands and not left holding the last egg and which of you will be the most skillful? With the aid of two sticks try to quickly position...
Dog and Cat - the tricky cat-catcher. A memory game for children aged 5-14. Lead your cats (represented by black and white plastic sticks) through the dog labyrinth. Whoever manages to rescue most of his cats from the lurking dogs wins. The idea is to get your 'Cat Pins' across rows of dogs and to the other side of the boards. Each player attempts to do...
Available as the toy prize in a children's meal at A&W Restaurants, Hot Dog Run is a simple matching game for 2 to 3 players. Each player begins with a set number of hot dogs (7 each for a 2-player game; 5 each for 3-player), and then starting with the youngest player (who places their first hot dog near the "start" space on the package) they alternate...
A high-pressure game of getting rid of a "hot" potato so as not to be holding it when time runs out. This game probably goes way back. Sidney Addy's Glossary of Sheffield Words describes a game in which "a number of people sit in a row, or in chairs round a parlor. A lighted taper is handed to the first, who says: Jack's alive, and likely to live If he...