Calling all Knights is a 2-5 player trick-taking card game for the whole family. Players act as potential rulers of the kingdom trying to rid the land of pesky monsters. They do this by hiring Knights to fight on their behalf and claim bounties. There are 54 different unique looking knight characters making up the knight deck. For each monster on the...
[Translated from French, so might not be completely accurate...] Calypso is at the same time a game of memory and deduction. In the center of the table, 6 tiles show fish of different colors, with another colored fish on the reverse. There are 4 colors in total. When the die roll shows a blue fish, you must turn over a plate to reveal a blue fish. It is...
Description from BoardgameNews.com: The Caméléon deck includes 54 combination cards, each with a number, a color and an object, along with a single wild chameleon card. Each player starts the round by drawing one of these cards and laying it face up on the table. A randomly chosen dealer then turns over cards from the deck one by one, and any player who...
From the publisher's website: "Due to customer requests, we are proud to release the 2nd addition Camp Booster Packs, for the award winning Camp board game. Each pack contains 100 all new Camp cards and 100 new Camp Fun Facts for hours and hours of extended play. Features include the same great 4 levels for every member of your family. Content includes...
The object of this game is to try and enter the "Council Fire" while collecting as many 'Honor Beads' as possible while on the way around the board. The player capturing the most points in Honors wins the game. One unusual part of this game is that players all play at the same time. There are no turns in the game, so no waiting for your turn before you...
In turn, players move the toy Camp Granada Bus as far as they wish. If the bus breaks down, however, the player’s turn is over. The object of the game is to collect three "Icky Animals" and exit Camp Granada. The game is based on “Hello Muddah, Hello Fadduh,” a novelty song of the 1960s. The game comes with the Camp Granada game board, 4 cardboard bunk...
You receive a package in the mail from your favourite summer camp counselor. The camp has been shut down in a hurry, the grounds abandoned. Something has happened. Nothing is as it should be. They need your help. Inspired by classic 1980s coming of age stories like Stand by Me, E.T., and even Stranger Things, Camp Moonforest pulls players into a narrative...
Camp This! takes 2 players on a race against each another. Your goal is simple - complete your camp before the other player does. But beware! A group of neighboring campers will try to ruin both camps through a series of mischievous pranks. You can construct your camp with six types of Resources - Campsite, Shelter, Fire, Food, Activity and Accessory....
This game is based on a visit to the shopping center. Using a spinner for movement, players drive their cars into the parking lot. After parking your car, you take the Kid pawn of your color and move along the sidewalk. The spinner has an inner track of colors, and if another player spins your color, you and that player both move the number shown. If you...
Licensed by Campbell’s Soup Company, “Campbell’s Soup Game” is a children’s game for ages 3 and up, for 2-4 players. It includes a spinner, alphabet letter tokens (which are round, and the writing on them resembles soup noodles), plus two-sided round discs to serve as Campbell’s Soup Bowls, according to the package. The label on the container has text in...
Play and travel, travel and play Those who tour by Camper know that every journey is a short, yet wonderfully freeing adventure. However, for a truly winning holiday, you must work out the best moment to return home. This is exactly what you will have to do in “Camper Tour”. The aim of the game is to complete the longest journey, returning home and...
A fast, fun, pocket-sized 18-card game for the whole family. Don’t get stuck in the smoke! Each round use your limited Wind cards to move the Smoke card to another player. If you can’t move the Smoke away, you lost the round-–a Smokeout! When the game ends, the player with the fewest Smokeouts wins! Its straight-forward rules make this a great game to...