The objective of this children's game of luck is to have the most cards at the time that a player receives his ninth mouse chip. Players discard cards until a mouse card is discarded. The mouse card has one to three paw prints on it and the following player discards that many cards. If one of them is a cat card then the player who played the cat card earns...
The young foxes slip into the henhouse for their evening test of wits, to find the fastest and most skilful. Who will be the first to snatch six hens? But the white chickens are not so easily taken in by their pranks! If one is woken, she immediately drops from her perch onto the troublemaker! If this happens, all the little foxes band together and help...
The assembly line conveys robot heads, legs, and torsos in three colors. Players place dice on these components. Once a robot part leaves the line, the dice deposited on them also go tumbling down. This way, the assembly line determines by dice roll which player is entitled to the respective robotic body part. By using additional dice placed at the edge of...
The Aussie Rona Rules Game is an Australian tabletop game. During the game you will read out loud some of the funny and strange news and events that happened in the last two years while you are traveling around Australia. It is a great family game but also recommended for friends gatherings as it will give you lots of laughs. The aim of the game is to...
A simple Australian children's roll-and-move game produced around the time of the Second Anglo-Boer War (October 1899 - May 1902). Probably published just after Federation in 1900, the game celebrates Australia's new nationhood as well as its participation in the South African conflict, in which the various Australian Bushmen's Contingents played a major...
Easy, fast and very funny mini-game board brilliant for whole family. It is dedicated for one person and more - limited only by the place on the board. You have to play against the game's mechanism holding very simple rules. In the box - you will find a simple colored board with drawing looped route. Throw a dice and use cars (represented by pawns) to move...
Auto Ambush! could be loosely described as a set collection game with an element of Slapjack. The goal of the game is to collect a set of 4 identical Hot Wheels rides; each player is limited to a hand of 4 cards, from which they simultaneously exchange any cards they wish from their hand, one card at a time, for any card on the table, including cards...
THE PURPOSE OF THE GAME: To be the player who has converted the most "Oxygen" throughout his course. THE RULE OF THE GAME: Who will have enough oxygen to finish the game? "Depending on your behavior on the course, you will quickly see that your Oxygen supply is limited. You will be able to stay on some huts to try to make more ecological gestures that will...
Each player tries to collect the most points by offering up words in a given category: animals, birds or rivers for example. The card with category is drawn and players bid how many words the category of each player be able to give. Example: in the category Fairy tales, the highest bid is currently 5. As no other player may submit more than five fairy...
Each player tries to win cards being the first to see or guess the objects from the cards other players draw. Player drive with car and see different things from the window. He draws a card from the deck and says something like that: "I see, I see ... what you do not see - and it's blue!" Other players must guess quickly what it is. First player who guess...