"My First Games" is a small collection of games for 2 to three players based on the ideas of stacking. The "board" is a wooden platform with two poles sticking up from it, and over these poles various shaped and colored objects are placed. Two different dice-based create a first introduction to playing with turns and following the consequence of a die...
Steig ein! is a simple game of dice in which 2 to 4 players try to get their playing pieces from their home bases into buses. The board depicts a circle of 48 playing fields encircling a wheel with 4 buses. The buses each offer 4 seats, a door field and a door step. In each corner of the board is a home base where the four pieces of each player start. The...
Entering this construction site is for children only! A wooden crane lifts smooth, wooden, colorful blocks around the construction site. Who will build the highest tower? A game of skill with color dice for 1-4 crane operators. With different levels of difficulty. Wooden crane and building blocks are suitable for free play and stimulate motor skills....
From the box: "Quick! Unscramble the letters and form a word. Play it alone or with a friend. This word challenge is so much fun that excellent spelling just might become a habit! Pocket-sized, it travels well, and helps to develop thinking skills like reasoning and memory. A good esteem-booster too!" This game is similar to Boggle. It consists of seven...
Part of Bandai's Party Joy series of lighter boardgames. (#39) It made an TV animation a game. Chief character Jun is a girl of the invention enthusiast. Jun wants longed-for male Zero to come to like oneself. Each player becomes Jun, using robot Kichinosuke, competes for sending inv. to Zero. Each player take two pieces "Jun" and "Kichinosuke". Go ahead...
STEPS GAMES are fun and exciting games in which players build structures by throwing wooden plates, called Stepses, onto a platform. The first player to get rid of all their Stepses is the winner! Sound easy? It's not! One does not simply put Steps on the structure. You should throw it in a way, so that it touches the opponent's Steps when landing. You...