A stormy, westerly wind buffets the vessel of the black pirate towards a treasure island! The notorious Vladimir Windjammer, however, has already pillaged the treasures ... and positions his cannon. Contents: 2 pirate vessels 2 cannons 4 cannon balls 2 sets of bellows 2 pirates' islands 10 treasure tiles 1 wind die 1 set of game instructions NOTE: Does not...
Be the first to end your round-trip at Karlsruhe. Learn more about the sights of the Black Forest. Simple 'Roll & Move' game, moving by turns. End a turn on a marked space (considering red arrows) follow instructions. Remarks: Likely published early 1980's From the box: fir forest, relaxing valleys, vibrant/stirring life in health resorts, colourful...
Objective: be the first ending on space 43 - moving by turn - simple 'Roll & Move' game - roll the die, move & follow instructions printed on cover inside remarks: belongs to series: "Scholz' künstlerische Spiele"; game should be published during 1920's title differs in spelling: 'Schwarzwaldreise' (rules) versus 'Schwarzwald=Reise' (cover) meeples: pewter...
The eternally hungry pig has gulped up the die – when the little piglets on the hunt for burgers race towards the finishing line, you must press the belly of the pig to learn how far you can move it. Three piglets per player participate in the race along the burger spots. In your turn you press the belly of the big pig, the die tumbles and rolls and when...
A kind of "Musical pig" game. It consists of a fluffy pig. When you press the belly, music will start to play. The players stand or sit in a circle and someone presses the pig's belly, then tosses the pig to another player who has to catch it and throw it to the next player as fast as possible. The player who holds the pig when the music stops is out....
To play Schwuppdibus, each player chooses a town and begins with the bus of the same color in the opposite side of the board. On their turn, a player roles the dice and moves the bus forward and depending on the squares they land on, there are different actions to perform. At a green light, one may roll the dice again and at a bus stop, passengers get on...
User Summary A simple two-player children's game inspired by the spirit and exploits of The Mad Scientists' Club book series. The object of the game is to be the first player to build a treehouse. The players each have their own team of four kids who are members of the Science-Mad Kids' Club. The players assign various actions for their kids to perform...
From the box: "Kids try to guess their opponent’s secret card and discover tons of cool creatures along the way from a Boa Constrictor and Bottlenose Dolphin to a Komodo Dragon! Played like 20 Questions, our game features 160 photo cards with fun facts on back like each animal’s size, diet, habitat and more. Kids just ask yes or no questions until they...