In a colorful fantasy setting, players try to escape from the Schmunzelmonster (a tentacled alien monster). Each player has 4 Schlammhüpfers ('mud hoppers', the pawns), who try to escape from getting eaten by the Schmunzelmonster by throwing 2 dice. The first die determines if players get to move their Schlammhüpfers or the Schmunzelmonster (⅔ chance). The...
Players each choose a color and then place wooden disks (6 of each color) face down to be mixed together. Players then take turns putting one face down disk on the long end of a see saw device. The player slaps the short end, sending the disk spinning into the air. All players try to figure out what color it is as it spins in the air and the player of that...
Description from the publisher: Honorable Sultan Semih wishes to reward his most able counselors with gold from the royal coffers. The Sultan has ordered amazing rare objects — a silver column, a flying carpet, a magic lamp, and more — to be carefully stacked upon a magical silver column. In a thrilling contest in Schnapp die Schätze, players vie for the...
Schnapp die Wurst (Catch the Sausage) Game idea: The dogs are sniffing and running along the washing-line. Next to the sock there is a deliciously smelling sausage! Whoever is lucky with the dice and gives a bit of thought to pulling of the line, will have their dog standing in the right moment directly underneath the sausage card and collect many...
This action/dexterity game has a deck of 33 Category Cards and 55 Letter Cards. At the start of a round, twelve letter cards (in two colors: blue and red) are revealed, along with one category card. The first person to think of a concept that matches the category and slaps a letter card that matches the starting letter of the concept, gets that letter card...
Where is the pelican about to fish? To guess where, the players put down one of their location tiles. Then the pelican is placed. Whoever has guessed right, gets the fish lying on the corresponding place. The pelican only gets the prey if nobody has guessed correctly. Who, with their shrewed guesses, will collect the most fish? For 2-4 players Ages 4 and...
A lot is going on in the castle of King Konrad. On the castle merlons, in the tower room, by the drawbridge and at many other places Robert the Knight, Gunther the Ghost, Princess Paula, Zapperlapapp the Magician and the other castle inhabitants can be found. The children are asked to help King Konrad and tell him who is not in the castle at the moment....
All players play simultaneously. Each of the 36 tiles has symbols on both the front and the back. There is never a duplicate symbol on either side. One player rolls the dice, which tells the players which of the symbols is being searched for in this round. Now all players may quickly grab two tiles with each hand for one! Then it is checked who has grabbed...