Sabuesito y el grito de Independencia is a children's roll & move game with questions and answers on the first attempt of independence from Spain in Quito (Ecuador), on August 10th 1809. The game was created by Luis Arregui and published by the Ecuadorian Ministry of Culture. Its goal is to promote reading habits among children (the game is accompanied by...
Contains game board, four horse cards & plastic holders, 12 challenge cards, and 2 dice. Ages 7-12. Object of the game is to win a cross country horse race. You may move either by dice roll or by challenging another player to a race using the challenge cards. The board pictures different landscapes that dictate how many dice you can roll for that turn, and...
Game description from the publisher: Saddle Up! is a game in which you DON'T want to make a match. Each card has four objects, and players must place cards next to each other under one condition: a matching object or color cannot touch vertically, horizontally or diagonally! The first player who can correctly place the most cards wins the round! With...
Have you ever planted a forest? If not, it's time! Here you can hear birds singing, Help me through the trees! In this game, we invite you to plant the forest! Your profit will be to grow five trees. Each of them consists of four parts. You roll two dice, and in the factory you choose more elements. The person who is the first to grow five trees wins. The...
"Who lives where?" - That's the question. The Camel in the desert of course, but where does the lion live, the... There are two different series of Safari cards. The first series is made up of 24 animals with a white background while the other series has the same 24 animals in their living places. The player who has the most pairs at the end of the game...
In Safari, players Ages 5 and up visit watering holes and attempt to collect a set of wooden animals such as giraffes, elephants, chimpanzees, zebras, lions and hippopotamuses. A special die is rolled showing 1 - 4 dots or a watering hole symbol. If a player arrives on an animal he already has, he gets nothing. At the watering hole players must release an...