Räuber u. Gendarm Each player has 8 tokens. The robber player places his tokens on the 8 gray spaces. The gendarme player starts from the red spaces. Movement is one space per turn or one or more jumps over friendly or opposite tokens. Opposite tokens are turned over to change sides and may be placed on any free space. The game ends if one player has no...
Objective: throw out all smoking monsters which have invaded (y)our home (cave) - or - enter the cigarette slot machine before all monster puzzles (20) are gone - moving by turn - decide which die to use (3 red spaces = tough one) roll the die and - let the monster puzzle grow (if red) or - move as fast as you can from your cave to the slot machine; on...
Each player puts a meeple on a black dot on the turntable und pays a coin to the large yellow dot in the middle of the turntable. The players take turns to roll the die and move the turntable accordingly in any direction. If a meeple gets in front of the dot in it's own color, it leaves the turntable and has to beginn anew. On the roll of a 6 the turntable...
Rauf und Runter is a roll-and-move board game with a meerkat theme on two layers with a few twists. The player's meerkat pawns are magnetic and move therefore simultaneously on the top and bottom side of the gaming board. Players start in the corners and must move their meerkat to a specific location, randomly revealed, and back to a corner. Roll the die...
Educational pattern recognition game for young children. The cards have two sides. One side contains four pictures, the other side a written word. The active player needs to find a hand card that differs from another played card by only one element; either one picture or one letter. His/her neighbor to the left looks for a card at the same time; if he/she...
Ravelijn is themed around a group of brave knights exploring a dangerous labyrinth to defeat mysterious enemies known as Graffers and ultimately confront a powerful Count. Each knight has unique abilities and a limited number of lives, giving them different strengths as they navigate the maze. Along the way, they uncover colored tiles that may contain...
Everyone get in and close the doors! One colorful wagon after the other is attached to the funny animal train. The order is determined by the large colored die. Which train will be the first to leave? Thanks to the exciting game principle and the popular railway theme, the basic colors are memorized in a flash. The extra stable puzzle pieces are perfectly...
Oh dear, a thick rain cloud is gathering over the farm, but the animals are still in the pasture! Together, the children try to get the animals into the barn by rolling the dice before the rain cloud is full of drops. Depending on the game variant, the die shows either the shape or the color of the animal that may be placed in the barn or a drop of water...
First published in today's form by Ravensburger in February 1959, have the rights for the brand name Memory. There are versions known from Japan in the 16th century - matching pictures painted on shells. Known as Awase or Kai-awase. In USA and England known as Pairs, Pelmanism, or Concentration. But these are played with simple playing cards. In...